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Posted 4mo ago

Fullstack Game Developer with Art Pipeline Affinity (Cebu - onsite)

@ KingsIsle Entertainment
Cebu City, Cebu, Philippines
OnsiteFull Time
Responsibilities:Coordinate artists, Modify codebase, Optimize performance
Requirements Summary:Unity multiplayer experience, .NET (C#) backend, animation systems, asset integration pipelines, and MySQL optimization.
Technical Tools Mentioned:Unity, .NET/C#, Mecanim, Animation Controllers, Blend Trees, IK, Animation Events, uLink, Photon, Mirror, MySQL, Git LFS, Perforce, Plastic SCM
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Job Description

The ideal candidate is a versatile fullstack developer passionate about MMORPGs with knowledge in animation systems and art integration pipelines in Unity. This role bridges technical development and creative asset implementation, ensuring smooth integration of character animations, visual effects, and artistic assets into the game engine while maintaining performance and stability.

About the Role

  • To communicate effectively with artists, understand their workflows, and translate creative vision into technical implementation.
  • Ability to quickly understand and modify an existing, complex codebase with limited documentation.
  • Capable of working independently with minimal supervision while maintaining high quality standards.
  • Fluent in English language.
  • Actively play or have extensively played MMORPGs, particularly medieval combat games.
  • Knowledge of rigging principles and how they affect animation implementation.
  • Experience with large-scale PvP systems (100+ concurrent players in combat) and their performance implications.
  • Previous experience with game relaunches or live service operations.
  • Experience setting up and maintaining art asset version control workflows (Git LFS, Perforce, Plastic SCM).