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Game Boost is a recruiting and staffing agency that acts as a matchmaker for freelance, consultant, and work-for-hire talent within the gaming industry, not a direct employer.

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Game Boost - Leveling Up Game Production Everywhere
Posted 8mo ago

Graphics Programmer - full-time permanent position. (C++/Proprietary Engine)

Game Boost - Leveling Up Game Production Everywhere
Stockholm, Stockholm, Sweden
HybridFull Time
Responsibilities
  • designing features
  • optimizing rendering
  • collaborating across
Requirements
  • 3+ years of C++ experience
  • Strong 3D graphics
  • GPU tech
  • Rendering pipelines, HLSL
  • Compute shaders
  • Experience with DirectX 12 and Vulkan
  • With proprietary engines
Technical tools mentioned
C++HLSLDirectX 12VulkanProprietary Engine

Job description

Your goal

Help design, implement, and optimize our graphical systems to deliver visually stunning and well‑optimized games.


Key Responsibilities

- Design, implement, and optimize graphical features, shaders, and rendering backends.
- Work closely with technical leads, game developers, and artists to align engine functionality with creative goals.
- Ensure systems meet performance benchmarks and run efficiently across multiple platforms.
- Diagnose and resolve complex performance issues.
- Collaborate across disciplines; our team values people who speak up and aren't too introverted.


What We're Looking For

- 3+ years of C++ programming experience, preferably in the game industry.
- Deep expertise in 3D graphics and GPU technology with strong knowledge of rendering pipelines, HLSL, and compute shaders.
- Experience with proprietary game engines and rendering APIs like DirectX12 and Vulkan.

This is a full-time permanent position.

About Game Boost

Game Boost is about boosting game making on all levels, from indies to AAA studios. Our mission is to help studios succeed with their games while helping game developers find a project they are passionate about. Founded in 2021, we enable smooth game production everywhere.

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