Papergames
Posted 3y ago

战斗策划-无限暖暖

Papergames
Shanghai, Shanghai, China
OnsiteFull Time
Responsibilities
  • designing combat
  • implementing skills
  • building bosses
Requirements
  • 3+ years combat design experience
  • Design and implement player combat
  • Skills
  • Monsters and bosses
  • Strong logic, attention to visual/action detail
  • Unreal Engine or programming skills preferred
Technical tools mentioned
Unreal Engine

Job description

1.负责设计并实现游戏主角的核心战斗玩法及机制,确保玩家体验流畅且具有挑战性。
2.负责主角技能的开发、实现与调优,确保技能设计与游戏玩法的紧密结合。
3.设计并开发游戏中的怪物与BOSS,包括关卡设计与白盒搭建,以提升游戏的丰富性和趣味性。
4.根据游戏类型,完善战斗系统,包括但不限于相机辅助、AI群组管理和打击感的调优,以增强玩家的沉浸感。

1.3年以上游戏战斗策划经验,能独立完成技能、BOSS及怪物的设计与制作。
2.具备出色的逻辑思维能力,能够清晰地理解游戏大局,同时保持细致的工作态度和严谨的工作风格。
3.关注美术细节,对战斗技能的视觉和动作表现追求卓越。
4.熟悉Unreal Engine或具备编程技能者优先。
5.有独立搭建完整战斗框架的经验者优先。
6.能独立完成战斗demo者优先。
7.有完成重要BOSS制作经验者优先

About Papergames

Develops and publishes interactive mobile video games.

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