Sperasoft
Posted 2mo ago

Rendering Engineer Internship

Sperasoft
Yerevan, Yerevan, Armenia
OnsiteFull Time, Internship
Responsibilities
  • designing rendering
  • optimizing code
  • maintaining quality
Requirements
  • Basic understanding of Microsoft DirectX 11/12
  • OpenGL
  • Vulkan or Metal
  • HLSL/GLSL/MSL knowledge
  • Practical rendering experience via projects or contributions
  • C++ familiarity
  • Able to work onsite full-time
Technical tools mentioned
Microsoft DirectX 11Microsoft DirectX 12OpenGLVulkanMetalHLSLGLSLMSLC++C++11C++14C++17GitHubGitLabBitbucket

Job description

Responsibilities:

  • Design, build, and maintain efficient, reusable, and reliable rendering code.
  • Implement new or improve existing rendering techniques.
  • Help maintain code quality and organization.
  • Profile and optimize C++ and GPU code.
  • Communicate effectively within the team.

About Sperasoft

Provides-development and art production services for video games.

Year founded
2004
Employees
1700
Organization type
Private
Latest investment
Raised $27.00M Corporate Round (2017) — led by Keywords Studios
Headquarters
US