Meta, based in Boise, Idaho, is seeking a Software Engineer for Oculus Studios Developer Experience (OSDE) with a focus on creating a well-supported and reliable developer experience for first-party Oculus Studios. The role involves collaborating with various studios, understanding their requirements, and proposing solutions to streamline the development lifecycle, including source control, code review, build processes, and more. The engineer will work on custom solutions aligned with the Metaverse, gain familiarity with multiple coding languages, game engines, source control solutions, and cloud platforms. They will also assist in onboarding new game studio engineers to Meta infrastructure, ensuring reliability, scalability, and security. This role requires a minimum of 5 years of experience in developing backend services, expertise in C/C++, Python, and a broad knowledge of game development and enterprise-scale infrastructure. Preferred qualifications include experience with AAA titles, major game engines, source control systems, cloud solutions, and a bachelor's degree in Computer Science or Engineering. The public compensation ranges from $173,000/year to $241,000/year, along with bonuses, equity, and benefits. Meta is an Equal Employment Opportunity and Affirmative Action employer, committed to providing reasonable accommodations for candidates with disabilities during the recruiting process.
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Posted 2y ago
Software Engineer - Oculus Studios Developer Experience
Meta Platforms, Inc.
Boise, Idaho, United States
$173k-$241k/yrOnsiteFull Time
Responsibilities
- collaborating studios
- streamlining builds
- onboarding engineers
Requirements
- 5+ years backend development
- Strong C/C++, Python
- Knowledge of game engines and scalable enterprise infrastructure
Technical tools mentioned
C++PythonGame EnginesSource ControlCloud PlatformsBuild Systems
Job description
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