This is a remote position.
Experience bracket: 3 to 8 years of experience
At e6data, we are building the next generation of hyper-performant and distributed compute engine in Rust for SQL and AI query processing. We are looking for engineers to work on the engine's core by building new capabilities in Rust extracting every last drop of performance. You will be a key team member responsible for end-to-end delivery of one or more such core capabilities.
Core Responsibilities
Work in Rust on the core functionality of the e6data compute engine, keeping query performance as our north star.
Improve existing engine capabilities and query performance.
Be part of the core team involved in scoping, designing, architecting and building out entire features.
Write clean, well-documented, and maintainable code that follows established coding standards and best practices.
Must haves (non-negotiables)
Strong coding skills demonstrated through one or more passion projects you’ve worked on.
A keen understanding of what it means to write performant code.
Demonstrable strength in data structures and algorithms.
Delivered a complex programming outcome, preferably with a distributed system design.
You have a strong work ethic, are self-directed, and are willing to ramp up quickly and deliver the engineering outcomes that will make our customers successful.
The primary programming language will be Rust. Proficiency in Rust or equivalent language is a strong requirement along with solid programming fundamentals.
Requirements
Crisper Must haves (non-negotiables)
Able to go through 3 technical interviews/discussions discussing prior work and solve coding problems.
Some relevant experience on perf and systems related topics is expected
By systems related - examples are - networking, embedded, kernels, databases, compilers, etc
By perf - examples are - work done on data structures, profiling, algorithms, etc beyond trivial stuff like caching, using a database more effectively etc.
We will probe on a list of topics - and they must have good level of skill on these topics
Data structure / algo
Hashmaps - how they work. Be able to talk about chaining vs probing
Given a datastructure - able to reason about complexity
Programming
Able to distinguish between doing something synchronously vs asynchronously
How does garbage collection work in VM languages
Hardware
Cache hierarchy
Bonus points if they are aware of SIMD
Concurrency
Atomics vs locks
Design
Build a cache. Extend it to be constrained by the number of entries. Extend it to be constrained by mem usage
Demonstrable work done on relevant topics (perf or systems related) in Rust/C++ will be given strong attention.
What’s in it for you
Challenging work solving some of the most complex problems in distributed systems engineering and database internals.
Best-in-class compensation (top 90 percentile).
An engineering-driven, hybrid workplace culture.
We believe in hiring smart people, giving them the right platform and direction, and getting out of their way. Your growth will be limited only by your abilities.