Elex Technology
Posted 1w ago

Unity开发工程师

Elex Technology
Beijing, Beijing, China
OnsiteInternship
Responsibilities
  • developing game features
  • maintaining modules
  • optimizing performance
Requirements
  • Current undergraduate student graduating in 2027 or later
  • Bachelor's degree or above in computer science or software engineering
  • Familiarity with C#, C++, Lua, or another programming language and Unity development
Technical tools mentioned
UnityC#C++Lua

Job description

1、负责手机游戏客户端功能的开发,包括创建角色、角色移动、关卡逻辑、编写玩法等;构建性能和功能都可靠的世界,达到游戏各种功能和玩法的实现,提供给玩家极致的游戏体验;
2、负责客户端功能模块的开发及维护;
3、编写高效、可维护的代码,确保代码质量和性能优化;
4、参与技术方案的设计和实现,确保功能符合设计要求;
5、参与项目的后期维护和更新,修复BUG并优化功能。

1、本科及以上学历,计算机科学、软件工程等相关专业,27届及以上在校生;
2、熟悉C#/C++/lua或任何一种语言;
3、熟悉并能操作Unity引擎的开发流程和常用功能,如场景管理、动画系统、物理系统等。
4、具备团队合作精神,良好的沟通能力和学习能力。

About Elex Technology

Global developer and publisher of mobile games.

Year founded
2008
Employees
500
Organization type
Private
Latest investment
Raised $3.00M Private Equity (2014)
Headquarters
CN

Similar jobs

Unity Developer roles near Beijing, Beijing
2mo
Save
Mark Applied
Hide
Unity开发工程师_SCI
Beijing, Beijing, China
OnsiteFull Time
AviaGames
AviaGames: Developer and publisher of skill-based mobile games.
3+ YOE3+ years Unity commercial experience, strong C#, mobile Unity modules (UGUI, resource management, animation, audio, networking), Android/iOS packaging, SDK integration, debugging, and AI programming skills.
Unity, C#, UGUI, Android, iOS, TEngine
1y
Save
Mark Applied
Hide
Unity开发工程师-项目组/中台不限
Beijing, Beijing, China
OnsiteFull Time
Learnings
Learnings: Global developer and publisher of casual mobile games.
3+ YOE3+ years Unity game development, proficient in C#, strong coding and design skills, familiar with data structures/algorithms and design patterns, experience with Unity performance tools (Profiler, Frame Debugger).
Unity, Profiler, Frame Debugger, C#
2w
Save
Mark Applied
Hide
Unity客户端开发实习生 - 抖音直播
Beijing or Shenzhen
OnsiteInternship
ByteDance
ByteDance: Developing AI-driven content platforms and mobile applications.
Undergraduate student; proficient in C++, C#, Lua; Unity3D and Unity Editor experience; able to write client code, develop editor extensions, integrate SDKs, and perform performance optimization.
C++, C#, Lua, Unity3D, Unity Editor