5 3d visualization jobs at 5 companies in Salinas, CA

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Art Department: 3D Visual Art Lecturer Pool
Santa Cruz, California, United States
$9k-$11k/yr OnsitePart Time
University of California
University of California: A public research university system providing education and healthcare.
4+ YOEM.F.A. or equivalent professional experience (or four years' equivalent professional experience), college teaching experience, exhibition record and professional art practice; ability to work with diverse students.
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Visual Development Artist- Ink
Los Angeles or Vancouver or Los Gatos
$70/hr OnsiteFull Time
Netflix
NetflixNASDAQ: NFLX: Provider of global streaming entertainment and video content.
4+ YOE4+ years visual development experience; strong draftsmanship, composition, lighting; familiarity with 3D DCCs; interest in Generative AI; strong time-management and collaboration skills.
Maya, Unreal, Blender
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Postdoctoral Researcher – Visual Localization & Navigation | Amazon Last Mile
Santa Cruz, California, United States
$172k-$222k/yr OnsiteFull Time
Amazon
AmazonNASDAQ: AMZN: Global online retail and cloud computing technology provider.
PhD (within 2 years), publication record in visual localization/SLAM/3D scene understanding, experience in metric-semantic mapping or relocalization, proficiency with deep learning and geometric methods, strong programming and communication skills.
Python, C++, PyTorch, ROS, Open3D, GTSAM
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Helix AI Engineer, Localization and Mapping
San Jose, California, United States
$200k-$400k/yr OnsiteFull Time
Figure
Figure: Develops autonomous humanoid robots for commercial and residential tasks.
Deep expertise in estimation, nonlinear optimization, 3D geometry, visual-inertial SLAM, sensor calibration, and performant C++ software for real-time robotics localization and mapping.
C++
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Visual Effects Animation Artist
Santa Clara, California, United States
$80k-$120k/yr HybridFull Time
Anatomage
Anatomage: Sells virtual dissection tables and 3D medical imaging software.
3+ YOE3+ years real-time VFX or animation experience; strong 3D generalist skills (modeling, texturing, lighting); experience with Maya, Blender, Substance Painter, Unreal Engine/Niagara, Blueprints, Houdini, and MetaHumans; portfolio required.
Maya, Blender, Substance Painter, Niagara, Blueprints, Houdini, MetaHumans, Unreal Engine