16 game designer jobs at 10 companies in Bound Brook, NJ
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3mo
Game Designer - Cofounder
New York, New York, United States
OnsiteFull Time
The General Intelligence Company of New York: Applied AI lab building autonomous agents to run businesses.
5+ YOE5+ years in game design or systems design; experience in gaming industry; shipped gameplay systems; strong understanding of strategy games and balancing.
Beast Industries: Creator-led entertainment and consumer-products serving global audiences through video, snacks, software, philanthropy, and financial services.
5+ YOEProven game shipping experience, strong systems and UX instincts, 5+ years preferred, proficiency with Figma, data-informed design, excellent communication and collaboration skills.
San Francisco or New York City or Los Angeles or Seattle or Boston or Washington or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$101k-$169k/yrOnsiteFull Time
Mob Entertainment: Animation & Game Studio • Creator of the hit game Poppy Playtime!
8+ YOE8+ years game design experience with lead roles on shipped titles; strong prototyping in Unreal/Blueprints; systems, progression, balancing expertise; excellent communication and leadership skills.
NYT GamesNYSE: NYT: A global media organization dedicated to independent journalism.
7+ YOE7+ years of graphic design experience in marketing or advertising, a strong portfolio, expert Figma and Adobe Creative Suite skills, design systems expertise, and motion graphics experience with After Effects.
San Francisco or New York City or Los Angeles or Seattle or Boston or Washington or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$33-$58/hrRemoteContract
Mob Entertainment: Animation & Game Studio • Creator of the hit game Poppy Playtime!
3+ YOE3+ years in UI technical design for games, strong proficiency with Unreal Engine and Blueprint scripting, experience building real-time UI, optimization and accessibility knowledge, collaborative problem-solving skills.
Kakos School of Arts and Sciences: Lasallian Catholic nonprofit university serving undergraduate, graduate, and adult learners in New York City.
Master's degree required (Doctorate preferred); teaching excellence in game design or related fields; syllabus preparation and in-person instruction for Fall 2026 course.
[2026-2027] Technology and Game Design Instructor - Middle School
New York City or Bronx or Bronx
$30-$38/hrOnsitePart Time, Seasonal
DREAM: Provides K-12 education and youth development programs in New York.
High school diploma required; bachelor’s or related certification preferred. 2+ years working with youth preferred. Must be able to plan and deliver lessons, embed literacy, collaborate with staff, and work in-person during program hours.
Epic Games: Developer of video games and real-time 3D creation tools.
Strong game technical art portfolio, PBR and material editor expertise, Unreal Engine 5 pipeline familiarity, lighting proficiency, Substance Designer experience, scripting, and multi-platform experience.
Visiting Assistant Professor, Game Design & Technical Art
Old Westbury or New York City
$70k/yrOnsiteFull Time
School of Architecture and Design: Nonprofit private, nonsectarian university educating undergraduate, graduate, and professional students through career-oriented programs and research.
Master's or equivalent terminal degree required; 3–5 years of relevant game industry or technical art experience preferred; proficiency with Unity or Unreal Engine; college-level teaching experience and strong mentoring, communication, and curriculum development skills preferred.
Epic Games: Developer of video games and real-time 3D creation tools.
5+ YOEAt least 5 years of professional video game environment and asset experience, 3 shipped AAA-quality titles, an online portfolio, and excellent written and verbal English communication skills.
San Francisco or New York City or Los Angeles or Seattle or Boston or Washington or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$98k-$169k/yrRemoteFull Time
Mob Entertainment: Animation & Game Studio • Creator of the hit game Poppy Playtime!
5+ YOE3+ Mgmt5+ years 2D game art experience, 3+ years leading 2D artists, strong art fundamentals, Photoshop and related tool fluency, portfolio of concept-to-final work, collaboration and iteration skills.
Perforce, Adobe Suite, Photoshop, Unreal Engine, Atlassian Suite
Socure: The leading AI-native trust infrastructure providing identity verification and risk solutions for the world.
7+ YOE7+ years experience with 4+ years in client-facing technical pre-sales; gaming/sportsbook domain experience; strong SaaS integrations knowledge; ability to design workflows, lead POCs, and present to executives.
New York Racing Association: Operates thoroughbred horse racing tracks and wagering in New York.
8+ YOE8–10+ years in Thoroughbred racing or gaming industry relations; experience designing loyalty programs; strong leadership; CRM and data analytics knowledge; cross-functional leadership.
San Francisco or New York City or Los Angeles or Seattle or Boston or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$82k-$137k/yrRemoteFull Time
Mob Entertainment: Animation & Game Studio • Creator of the hit game Poppy Playtime!
5+ YOE5+ years as a game-industry Character Artist, a shipped AAA or high-quality indie title, mastery of Maya, Blender, ZBrush, Substance Painter/Designer, and Unreal Engine experience.
Cary or California or New York City or Washington or North America or Europe
$173k-$279k/yrOnsiteFull Time
Epic Games: Developer of video games and real-time 3D creation tools.
Strong C++ and low-level systems architecture skills; experience with APIs, design patterns, multiple programming languages, performant cross-platform code, game consoles, collaboration, and problem-solving.
NYT GamesNYSE: NYT: A global media organization dedicated to independent journalism.
2+ YOE2+ years building user-facing web features with TypeScript and React; knowledge of web fundamentals, server-side development, production debugging, and collaboration with design/product.