12 game designer jobs at 3 companies in Delavan, WI
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Senior Game Designer (Apex Legends)
Chatsworth or Vancouver or Madison
$128k-$191k/yrHybridFull Time
Electronic ArtsNASDAQ: EA: Develops and publishes video games and interactive entertainment software.
5+ YOE5+ years game design experience on multiplayer/live-service titles; strong prototyping, scripting, 3D action fundamentals, balance, playtesting, and ability to take characters from prototype through release.
Electronic ArtsNASDAQ: EA: Develops and publishes interactive entertainment software and video games.
5+ YOE5+ years designing multiplayer games, rapid prototyping, strong scripting and technical skills, experience with design/balance and live service development, excellent communication and critical thinking.
Carroll University: Private university offering undergraduate and graduate degree programs.
Graduate degree in a relevant discipline required; ability to teach introductory video game design, prepare course materials, and demonstrate teaching effectiveness.
Electronic ArtsNASDAQ: EA: Develops and publishes interactive entertainment software and video games.
2+ YOERequires 2+ years of professional game audio experience, sound design expertise, Unreal Engine and Wwise integration skills, DAW proficiency, and strong communication and collaboration abilities.
Los Angeles or Vancouver or Madison or Chatsworth or Victoria or San Francisco
$104k-$157k/yrHybridTemporary
Electronic ArtsNASDAQ: EA: Develops and publishes video games and interactive entertainment software.
2+ YOE2+ years of professional game audio experience; sound design, technical audio, Unreal Engine, Wwise, DAWs, Reaper, audio plugins, collaboration, and shipped-title experience preferred.
Electronic ArtsNASDAQ: EA: Develops and publishes video games and interactive entertainment software.
Experienced production artist with strong procedural skills in Houdini/Bifrost, Python, VEX, and USD; deep understanding of game pipelines; ability to design scalable artist-friendly tools; mentorship and cross-discipline collaboration.
Electronic ArtsNASDAQ: EA: Develops and publishes interactive entertainment software and video games.
5+ YOERequires 5 years in proprietary game engines, character rigging and skinning in Maya, artist-facing tools experience, Python proficiency, strong communication, and mathematical problem-solving skills.
University of Wisconsin–Madison: Public research university providing academic programs and clinical healthcare.
7+ YOEMinimum 7 years managing multimillion-dollar grant-funded research projects, experience supervising staff and leading a game design studio, academic publishing and conference dissemination, portfolio of accessible games, bachelor's in Design Studies.
Electronic ArtsNASDAQ: EA: Develops and publishes interactive entertainment software and video games.
Production artist experience with game pipelines; proficiency in Houdini, Python, VEX, USD; procedural system design, optimization, prototyping, and team mentorship skills.
Electronic ArtsNASDAQ: EA: Develops and publishes interactive entertainment software and video games.
12+ YOERequires 12+ years of professional game development, expert Substance Painter and Designer knowledge, AAA material-library experience, PBR mastery, and strong collaboration and communication skills.
Electronic ArtsNASDAQ: EA: Develops and publishes video games and interactive entertainment software.
12+ YOE12+ years game development experience, portfolio of high-quality PBR materials, expert Substance Painter and Designer, experience building shared material libraries and collaborating on rendering/pipeline solutions.
Electronic ArtsNASDAQ: EA: Develops and publishes video games and interactive entertainment software.
8+ YOE8+ years game development experience; expertise designing and implementing tools/workflows from DCC to runtime; proficiency with Python, MEL, C#, Qt; familiar with Autodesk Maya and Adobe Creative Cloud; proven pipeline/tool delivery experience.