Game Development / Environment Artist - Portland, US (Freelance - Remote)
Portland or United States
$15-$30/hrRemoteContract
Prolific: Platform connecting researchers and AI developers with verified participants.
Experienced 3D/VFX/technical artist with existing assets to license; proficiency in rendering, lighting, texturing; experience with Unreal Engine, Unity, Houdini, Maya/Blender/Cinema4D; able to process and prepare files to specs.
Santa Clara or Austin or Hillsboro or Durham or Seattle
$272k-$431k/yrOnsiteFull Time
NVIDIANASDAQ: NVDA: Designs graphics processing units and artificial intelligence hardware.
15+ YOE15+ years developing graphics software, developer tools, game engines, or GPU technologies; deep knowledge of DirectX/Vulkan/Metal; strong C++ skills; technical leadership and software architecture experience; BS/MS/PhD or equivalent.
Liquid Development: Produces 2D and 3D art assets for video games.
Strong portfolio of VFX for video games, experience with Unreal Engine, stylized and photorealistic VFX, troubleshooting technical problems, and openness to critique. Bonus: Maya, Embergen, Houdini, HLSL, Tech Art.