14 game engineer jobs at 7 companies in Washington, DC
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Game Systems Programmer
Laurel, Maryland, United States
$100k-$245k/yrOnsiteFull Time
Johns Hopkins University Applied Physics Laboratory: Conducts research and engineering for national security and space.
3+ YOEBachelor's degree or equivalent experience, 3+ years developing C++ for game-engine or real-time simulation, experience debugging with profilers and diagnostic tools, systems programming experience, able to obtain Interim Secret clearance and travel occasionally.
Johns Hopkins University Applied Physics Laboratory: Conducts research and engineering for national security and space.
8+ YOEBachelor's in CS or related (or equivalent experience); 8+ years developing high-performance C++ for real-time, game-engine or simulation systems; systems programming expertise; architecture design; leadership/mentoring; able to obtain Interim Secret/Secret clearance and U.S. citizenship.
ManTech: Provides technology solutions for defense and intelligence agencies.
7+ YOEBachelor's in CS or related (or 10 years experience), 7+ years simulation/game-focused software development, proficiency in C++, C#, Python or Java, experience with simulation engines (AFSIM, OneSAF, Unity, Unreal Engine, etc.), and active TS/SCI clearance.
ManTech: Provides technology solutions for defense and intelligence agencies.
7+ YOEBachelor's in a technical field or equivalent experience; 7+ years simulation/game-focused software development (10 years without degree); proficiency in C++, C#, Python, or Java; experience with simulation engines; active TS/SCI clearance required.
Obsidian Solutions Group: Delivers technology-enabled and mission-oriented solutions to government agencies.
4+ YOE4+ years software development experience; strong skills in modern languages, web visualization, secure real-time data pipelines, game-engine simulation, and AI/ML integration; US citizenship and ability to obtain security clearance.
Johns Hopkins University Applied Physics Laboratory: Conducts research and engineering for national security and space.
2+ YOEBachelor's in related field or 2+ years UI/UX implementation experience; full-stack/web/game dev experience (React and Unity preferred); excellent communication; eligible for SECRET clearance; U.S. citizenship.
Game Development / Environment Artist - Washington DC, US (Freelance - Remote)
Washington or United States
$15-$30/hrRemoteContract
Prolific: Platform connecting researchers and AI developers with verified participants.
Experienced 3D/VFX artist with existing assets for licensing; ability to render, layer, and prepare files to specifications; proficiency with Unreal Engine, Unity, Houdini, Maya/Blender/Cinema4D.
Booz Allen HamiltonNYSE: BAH: Consulting and technology services for government and commercial clients
3+ YOE3+ years full-stack development (React or Angular), 2+ years with simulation/visualization platforms (Unity, Unreal, Omniverse, NVIDIA), knowledge of C#/C++/Java, Python, SQL, REST APIs, cloud (AWS/Azure/GCP), and ability to obtain a Secret clearance. Bachelor's degree required.
Booz Allen HamiltonNYSE: BAH: Provides technology and management consulting services to diverse organizations.
3+ YOE3+ years full-stack development (React or Angular), 2+ years with Unity/Unreal/Omniverse/NVIDIA or similar, experience with microservices, JavaScript, C#/C++/Java, Python, SQL, RESTful APIs, cloud (AWS/Azure/GCP), ability to obtain Secret clearance, Bachelor's degree.
San Francisco or New York City or Los Angeles or Seattle or Boston or Washington or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$33-$58/hrRemoteContract
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
3+ YOE3+ years in UI technical design for games, strong proficiency with Unreal Engine and Blueprint scripting, experience building real-time UI, optimization and accessibility knowledge, collaborative problem-solving skills.
San Francisco or New York City or Los Angeles or Seattle or Boston or Washington or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$98k-$169k/yrOnsiteFull Time
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
7+ YOE2+ Mgmt7+ years game art experience with 2+ years in a lead role, shipped at least one commercial game, strong portfolio, expertise in environment/concept/character art, mentoring experience, Unreal Engine knowledge, excellent communication.
San Francisco or New York City or Los Angeles or Seattle or Boston or Washington or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$81k-$137k/yrRemoteFull Time
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
10+ YOE10+ years games industry experience with 3+ shipped Unreal titles, Unreal Engine 5 blueprint proficiency, EM proficiency with performance-speed tradeoffs, mouse/keyboard and controller design, strong communication and collaboration skills.
1+ YOE1+ years teaching/tutoring or STEM program experience; expertise in robotics, engineering, game design, or maker projects; ability to work with TK-8 students; lift 20–50 lbs; government photo ID and dependable transportation; background check and training required; full-time availability July 6–Aug 14, Mon–Fri 8am–6pm.