9 rigging artist jobs at 8 companies in United States
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Intern - Animator and Rigging Artist
San Francisco or Toronto
HybridInternship
Human Computer Lab: A research lab building emotionally intuitive character robots for everyday environments.
Technical animation or rigging experience, a strong portfolio, Maya or Blender fluency, mechanical rigging knowledge, and familiarity with URDF, ROS, simulators, or real-time animation environments.
Maya, Blender, URDF, ROS, Gazebo, MuJoCo, Isaac Sim, Unity, Unreal
Electronic ArtsNASDAQ: EA: Develops and publishes video games and interactive entertainment software.
5+ YOE5+ years in game development, expertise in character rigging/skinning (Maya), proficiency with Python, strong math and communication, experience building artist-facing tools and pipelines, mentoring junior artists.
Fanatics: A global digital sports platform for merchandise and collectibles.
Senior visual artist with portfolio across 2D/3D, proven feature-level visual direction, team leadership/mentoring, proficiency in Blender and Photoshop/Illustrator, 3D asset production (model/UV/texture/rig/animate), and real-time asset optimization.
Certain Affinity: Develops and-develops action-oriented multiplayer AAA video games.
5+ YOERequires 5+ years in the game industry, 4+ years as a Technical Artist, and one shipped AAA title. Requires strong scripting, Unreal Engine expertise, DCC experience, pipeline development, problem-solving, communication, and a relevant portfolio.
Electronic ArtsNASDAQ: EA: Develops and publishes interactive entertainment software and video games.
5+ YOERequires 5 years in proprietary game engines, character rigging and skinning in Maya, artist-facing tools experience, Python proficiency, strong communication, and mathematical problem-solving skills.
DreamCraft Entertainment: A platform for creating and monetizing video games.
2+ YOE2+ years creating game-ready stylized 3D assets, concept sketches, high/low-poly modeling, hand-painted textures and PBR maps; proficiency with Maya/3DS Max and Adobe Photoshop; Flash or Spine experience; rigging/animation a plus.
Magnopus: Develops immersive technologies and cross-reality software experiences.
Expert Unreal Engine virtual production skills, cinematic camera rig setup, strong cinematography knowledge, pipeline/USD and camera tracking experience, generative AI familiarity, and excellent communication.
WISEcode: Provides an AI-driven food transparency and nutrition platform.
Experienced 3D character artist, technical rigger, and animator able to deliver a production-ready, rigged, and animated owl including GLB/glTF and Blender/FBX handoff; strong portfolio and rigging/animation reels required.
Blender, GLB, glTF, FBX, Three.js, React Three Fiber