North America or Los Angeles or San Diego or London or Paris
RemoteContract
Eighty30 Creative: Studio producing immersive content for animation, games, and film.
Experience in game programming with C++, C#, or similar; proficient in Unity or Unreal Engine; strong problem-solving, debugging, collaboration; passion for games.
University of California, San Diego: A public research university providing higher education and healthcare.
Apply professional programming concepts for web and API projects using JavaScript, TypeScript, Java, and Angular; follow secure development practices and version control; communicate technical concepts to diverse audiences.
Sony Interactive EntertainmentNYSE: SONY: Provides PlayStation gaming hardware, software, and digital network services.
5+ YOE5+ years in C++ with mobile graphics focus; experience with Metal/Vulkan; shader programming and optimization for mobile; strong math; mobile profiling and debugging; cross‑platform rendering experience.
Metal, Vulkan, C++, Shaders, GPU profiling tools, Xcode, Visual Studio
Rockstar Games: Creates and publishes world-class open-world video games.
5+ YOE5+ years as Technical Artist/Technical Director/tools programmer; experience with DCC tools (Houdini, ZBrush, Agisoft/Metashape); Python; build systems (Jenkins, Airflow, Celery); photogrammetry workflows; 3D asset pipelines; ML data pipelines; strong problem solving and documentation.