33 unreal engine jobs at 17 companies in Seattle, WA
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Principal Game Engine Engineer, Platform
Redmond, Washington, United States
$160k-$200k/yrOnsiteFull Time
Worldscape: AI-native data fabric for geospatial intelligence and digital twins.
10+ YOE10+ years in real-time/game physics engineering, expert C++, experience with modern game engines and physics systems, multi-threading/SIMD, profiling/debugging, GPU compute, engine integration, and mentorship/technical leadership.
Blue Origin: Develops reusable rockets and systems for human spaceflight.
5+ YOEB.S. in relevant engineering/computer science field, 5+ years building physics-based simulations for aerospace/robotics, proficiency with Gazebo/NVIDIA Isaac Sim/Unreal/Chrono, C++ and Python, HIL/SIL experience, sensor and dynamics modeling.
teamLFGNYSE: SONY: Developing social multiplayer action games as a PlayStation studio.
Expert in real-time rendering; proficient in C++, Unreal Engine 5; experience building tools for designers/artists; strong collaboration and autonomous work.
Riot Games: Developing and publishing competitive multiplayer video games.
5+ YOE2+ Mgmt5+ years as a Software Engineer; 2+ years leading an engineering team; 1+ years C++; Unreal Engine experience; collaboration across disciplines.
KOMODO: Official distributor of Steam Deck and publisher of original games.
6+ YOE6+ years as a gameplay engineer, strong C++ and Blueprints skills, extensive Unreal Engine experience, ability to architect complex gameplay systems, clean/efficient coding, and strong English communication.
KraftonKorea Exchange: 259960: Global developer and publisher of video games.
5+ YOE5-8+ years environment art experience with 2+ shipped titles; leadership/mentorship; proficiency in landscape, terrain, procedural workflows, shader authoring, and Unreal Engine.
Anduril Industries: Defense technology building autonomous military hardware and software.
4+ YOE4+ years professional C++ experience, proficiency with Unreal Engine or robotics/autonomy systems, strong CS fundamentals, experience with debugging/performance tools, willing to travel ~10%, eligible for U.S. Secret clearance.
Stone Kite: Developing heroic story universes across multiple entertainment media formats.
6+ YOE6+ years realtime environment art experience for AA-AAA first- or third-person games, shipped titles, Unreal Engine expertise, strong lighting/composition and optimization skills.
San Francisco or New York City or Los Angeles or Seattle or Boston or District of Columbia or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$28-$54/hrOnsiteContract
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
3+ YOE3+ years creating real-time game VFX; portfolio of stylized or atmospheric effects; Unreal Engine experience, shader, material and particle knowledge, optimization, collaboration, and independent delivery.
Qualitest: AI-powered software testing and quality engineering services.
3+ YOE3+ years software development; strong CI/CD and build systems experience; Python scripting; Unreal Engine internals and plugin development; Windows build toolchain (MSBuild, Visual Studio, UAT); monorepo and debugging skills.
Game Development / Environment Artist - Seattle, US (Freelance - Remote)
Seattle or United States
$15-$30/hrRemoteContract
Prolific: Platform connecting researchers and AI developers with verified participants.
Experienced 3D/Technical/VFX artist with assets to licence; proficiency with Unreal Engine, Unity, Houdini, Maya/Blender/Cinema4D; expertise in rendering, lighting, texturing; able to prepare files to spec.
Studio Wildcard: Developer of the survival sandbox game ARK: Survival Evolved.
3+ YOE3+ years with Unreal Engine as engineer, 2+ years as technical producer, strong technical understanding, production management, ability to work core PST hours and be on-call for live issues.
ArenaNet: Develops and publishes premier online role-playing video games.
1+ YOEBachelor’s degree or equivalent experience, 1 year of game development experience, Unreal Engine 5 familiarity, gameplay content implementation, narrative and encounter design, collaboration, communication, and MMO or open-world game experience.
Member of Technical Staff, Microsoft Robotics (Robotics Simulation)
Redmond, Washington, United States
$120k-$235k/yrHybridFull Time
MicrosoftNASDAQ: MSFT: Develops software, services, devices, and cloud computing solutions.
4+ YOEBachelor's in CS or related + 4+ years engineering experience (or equivalent); strong coding in C, C++, C#, Java, JavaScript, or Python; simulation and robotics experience; ability to pass Microsoft/cloud security screening.
Rivet Industries: Building integrated task systems for frontline industrial and defense operators.
10+ YOEMS+10 years or PhD+5 years in computer vision/AR/real-time systems; strong C++/C# and Python skills; experience on Android/embedded Linux, OpenXR/OpenCV, model optimization for edge; U.S. Person required.