131 blender jobs at 77 companies in Los Angeles, CA
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Blender
Whittier, California, United States
$19-$19/hrOnsiteFull Time
Miller Castings: A manufacturing employer producing and finishing metal castings and components.
Perform deburring and visual inspection of metal castings, lift up to 35 lbs, basic computer and math skills, high school diploma preferred, 0–3 years experience.
Ventura Foods: Manufactures custom food solutions for foodservice and retail businesses.
1+ YOEHigh school/GED, 1-3 years experience, ability to handle chemicals and lift up to 50+ lbs with assistance, knowledge of GMP/SQF, follow batch sheets, strong communication and organization.
Reyes Holdings: Global distributor of food and beverage products.
2+ YOEHigh school diploma and 2+ years related experience required; electrical or vocational certification preferred; able to inspect equipment, perform inventories, handle product transfers; background check and drug screen required.
Appearance Technology Group: Manufacture and distribute automotive and marine detailing products and accessories.
High school diploma or equivalent, ability to safely operate blending equipment, follow precise formulas, handle chemicals, lift up to 50 pounds, stand for long periods, and work in a fast-paced production environment.
Solina: Designs and produces customized savory ingredients for food manufacturers
Ability to lift up to 50 lbs, climb stairs, bend/stoop, stand full shift, use utility knife safely, distinguish color, and work in a spice/mixing production environment.
M&S Consulting: Provides enterprise digital transformation and cloud systems integration services.
Portfolio in cinematic 3D animation; full pipeline experience; Unreal Engine, Blender, Maya, After Effects; independent and collaborative work; strong motion and storytelling.
Venturi Astrolab: Designs and builds robotic rovers for Moon and Mars exploration.
Bachelor’s degree in industrial, transportation, or product design; hardware experience from concept through production; Blender, Adobe Creative Suite, and Alias experience; CMF and portfolio experience.
San Francisco or New York City or Los Angeles or Seattle or Boston or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$82k-$137k/yrRemoteFull Time
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
5+ YOE5+ years as a game-industry Character Artist, a shipped AAA or high-quality indie title, mastery of Maya, Blender, ZBrush, Substance Painter/Designer, and Unreal Engine experience.
Seoul or Shenzhen or New York City or San Francisco or Buenos Aires or Los Angeles
RemoteContract
Kirin: Venture studio building businesses in fintech, e-commerce, and media.
Strong portfolio in product rendering and video; expert lighting/materials; proficient with Blender/Cinema 4D/KeyShot or equivalent; able to work independently from imperfect inputs; fast turnaround.
Game Development / Environment Artist - Los Angeles, US (Freelance - Remote)
Los Angeles or United States
$15-$30/hrRemoteContract
Prolific: Platform connecting researchers and AI developers with verified participants.
Experienced 3D/VFX artist with existing assets to license; expertise in rendering, lighting, texturing; familiarity with Unreal Engine, Unity, Houdini, Maya/Blender/Cinema4D; able to prepare files to specs.
Dreamscape Learn: Providing immersive virtual reality educational experiences for students.
Currently enrolled student in animation or related field; familiarity with animation principles; experience or coursework in Premiere Pro, Blender, Maya, or Unity; portfolio required; attention to detail and ability to meet deadlines.
Vancouver or Ottawa or Los Angeles or British Columbia
$1k-$2k/wkHybridFull Time
Atomic CartoonsToronto Stock Exchange: BAMI: Animation studio producing original series and service-based animated content.
Prior 2D animated series or feature character design experience, strong diverse portfolio, visual and art fundamentals, teamwork, and legal authorization to work in Canada. Maya and Blender experience is an asset.
Fuser: Collaborative canvas for building multimodal AI creative workflows.
Experience with at least one of Blender, Houdini, Runway, TouchDesigner, p5.js, or HTML/CSS/JS; proficiency in Figma or Illustrator; interest in generative art and AI; strong visual communication and organization.
Open Rank Professor of the Practice of Cinematic Arts - John C. Hench Division of Animation and Digital Arts
Los Angeles, California, United States
$83k-$110k/yrOnsiteFull Time
University of Southern California: Private research university providing higher education and clinical services.
8+ YOEBachelor's degree and minimum 8 years professional animation industry experience required; MFA and 10+ years with supervisory and teaching experience preferred. Strong Maya and Blender skills; portfolio/reel required.
Turtle Rock Studios: Develops AAA multiplayer cooperative and competitive video games
7+ YOE7+ years creating real-time game effects with shipped titles; strong portfolio; leadership, mentorship, and collaboration skills; proficiency in Maya/3ds Max/Blender, Photoshop, UE5; Perforce and JIRA familiarity preferred.
BMW GroupFrankfurt Stock Exchange: BMW: Manufactures luxury automobiles, premium motorcycles, and provides financial services.
3+ YOEBachelor's degree, 3+ years visualization experience, strong communication and collaboration skills, expert knowledge of Unreal Engine and Blender, familiarity with VRED, Houdini, Cinema 4D, Touch Designer and AI integration in 3D workflows.
Unreal Engine, Blender, VRED, Houdini, Cinema 4D, Touch Designer, AI
NetflixNASDAQ: NFLX: Global video streaming and media production service.
4+ YOE4+ years visual development experience, excellence in draftsmanship, advanced digital drawing skills, familiarity with 3D DCCs (Maya, Unreal, Blender), portfolio demonstrating composition and lighting, and active interest in Generative AI workflows.
NetflixNASDAQ: NFLX: Provider of global streaming entertainment and video content.
10+ YOE10+ years art direction experience across environments or location-based entertainment; portfolio demonstrating graphic, color, and experiential design; skilled with SketchUp, Maya, Blender, Rhino, Photoshop, Illustrator, InDesign; excellent communication and organization.
SketchUp, Maya, Blender, Rhino, Photoshop, Illustrator, InDesign, Google Workspace
SkydanceNasdaq: PSKY: Produces and distributes films, television, and animated content.
8+ YOE8+ years character design on feature animated films; advanced Adobe Photoshop; Autodesk Maya/Blender/ZBrush a plus; strong visual storytelling, anatomy, communication; must be/willing to become member of The Animation Guild Local 839.