212 environment artist jobs at 51 companies in United States

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Artist: Environment
Andover, Massachusetts, United States
$68k-$85k/yr OnsiteFull Time
Rockstar Games
Rockstar Games: Creates and publishes world-class open-world video games.
3+ YOE3+ years as a 3D artist in gaming; strong environment art skills; self-motivated; able to learn new tools; strong communication.
Houdini, 3ds Max, Maya, Blender, Substance Designer, VEX
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Senior Environment Artist
Los Angeles or Vancouver or Kirkland
HybridFull Time, Temporary
Electronic Arts
Electronic ArtsNASDAQ: EA: Develops and publishes video games and interactive entertainment software.
5+ YOE5+ years as an environment artist for games; fluency in Maya, Blender, Substance, ZBrush, Photoshop; experience with UE5 and game pipelines; strong sense of scale, proportion, and surface properties.
Maya, Blender, Substance, ZBrush, Photoshop, UE5, Unreal Engine
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Senior Environment Artist
Cary, North Carolina, United States
OnsiteFull Time
Epic Games
Epic Games: Develops video games and licenses the Unreal game engine.
5+ YOESenior Environment Artist with 5+ years in games, 3 shipped AAA titles, expert in Unreal Engine, asset creation, texturing, and mentoring; strong English communication.
Unreal Engine, 3DS Max, Maya, Blender, ZBrush, Marmoset, Substance Painter, Substance Designer
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Environment Artist
Santa Monica, California, United States
$121k-$151k/hr HybridContract, Temporary
Naughty Dog
Naughty DogNYSE: SONY: Develops critically acclaimed narrative-driven video games.
3+ YOE3+ years modeling high-quality game environments, strong polygonal modeling and asset optimization skills, proficiency in Maya, collaborative mindset, portfolio/demo reel and possible art test, authorized to work in the United States.
Maya
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Environment Artist - GameSim - Talent Pipeline
British Columbia or Ontario or Orlando
$65k-$70k/yr HybridFull Time
Keywords Studios
Keywords Studios: Provides technical and creative services for video game developers.
5+ YOE5+ years as a 3D environment artist or generalist, shipped real-time project, strong portfolio, Unreal Engine experience, proficiency with Maya/Blender/ZBrush/Substance/Photoshop, strong communication and production skills.
Unreal Engine, Maya, Blender, ZBrush, Substance Painter, Substance Designer, Photoshop, Perforce, Jira, Miro, Confluence, Houdini, Blueprint, Python
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Senior Environment Artist
Bellevue, Washington, United States
$103k-$155k/yr OnsiteFull Time
Krafton
KraftonKorea Exchange: 259960: Global developer and publisher of video games.
5+ YOE5-8+ years environment art experience with 2+ shipped titles; leadership/mentorship; proficiency in landscape, terrain, procedural workflows, shader authoring, and Unreal Engine.
Blender, Substance Suite, Zbrush, Photoshop, Houdini, World Machine, Gaea, Unreal Engine
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Senior Environment Artist
United States
RemoteFull Time
Astrid Entertainment
Astrid Entertainment: Develops multiplayer open-world simulations and interactive digital experiences.
Passion for cooperative games; defining and implementing environment art, workflow, and pipeline; collaborating with art and engineering teams on production and problem-solving. Remote work with periodic in-person meetups.
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Staff Environment Artist
Seattle or United States
$150k-$170k/yr RemoteFull Time
Stone Kite
Stone Kite: Developing heroic story universes across multiple entertainment media formats.
6+ YOE6+ years realtime environment art experience for AA-AAA first- or third-person games, shipped titles, Unreal Engine expertise, strong lighting/composition and optimization skills.
Unreal Engine, Houdini
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Senior Environment Artist
United States
RemoteContract
VOID Interactive
VOID Interactive: Develops tactical first-person shooter games for PC and consoles.
4+ YOE4+ years environment art experience with 2+ years at senior level, strong portfolio, high proficiency in Unreal Engine, Maya/Max/Blender, Substance Painter/Designer, ability to own levels end-to-end and work remotely in cross-functional teams.
Unreal Engine, Maya, Max, Blender, Substance Painter, Substance Designer, Houdini, Nanite
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Senior Environment Concept Artist
United States
OnsiteFull Time
One Man Studio
One Man Studio: Remote-first studio providing game development and art outsourcing services.
5+ YOE5+ years as a Concept Artist with environment specialization; shipped AA/AAA title; strong portfolio; proficient in architecture, lighting, mood; capable of production handoffs and cross-discipline collaboration; strong digital painting; familiar with 3D blockouts and paintovers.
Photoshop, Procreate, Blender, Unreal Engine, Maya, SketchUp
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3D Game Environment Artist
San Jose or Hong Kong
RemoteContract
Nex
Nex: Gaming system that turns body movement into interactive play.
Experienced 3D environment artist with full pipeline knowledge, Unity experience, mobile optimization skills, and strong stylized/anime art sensibility.
Unity
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CONTRACT - Environment Artist III (NST)
Redmond, Washington, United States
$43-$64/hr HybridContract
Nintendo
NintendoTokyo Stock Exchange: 7974: Develops and publishes video games and gaming hardware worldwide.
5+ YOE5+ years professional experience with shipped title(s); proficiency in Zbrush, Substance tools, Photoshop, Maya; experience with game engines (Unreal/Unity); strong artistic and communication skills; bachelor's in art or equivalent.
Zbrush, Substance Designer, Substance Painter, Unreal, Unity, Photoshop, Maya
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ENVIRONMENT ARTIST - Animation & Games
Los Angeles or New York or London or Toronto or Paris or North America
HybridContract
Eighty30 Creative
Eighty30 Creative: Studio producing immersive content for animation, games, and film.
High-quality 3D environments; strong portfolio; proficiency with Maya/Blender/Max/ZBrush/Substance Painter; experience in Unreal/Unity; collaboration skills.
Maya, Blender, 3ds Max, ZBrush, Substance Painter, Unreal Engine, Unity
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Senior Environment Artist
Dallas, Texas, United States
RemoteFull Time
Eleventh Hour Games
Eleventh Hour Games: Developer of the action RPG game Last Epoch.
5+ YOE5+ years in environment art for games; ships in engine; strong storytelling and technical skills.
3w
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Senior Environment Artist
Boston, Massachusetts, United States
$99k-$163k/yr HybridFull Time
CD PROJEKT RED
CD PROJEKT REDWarsaw Stock Exchange: CDR: Develops high-quality story-driven role-playing video games.
6+ YOE6+ years relevant experience, mastery of Unreal Engine, strong Blender and Substance Painter skills, excellent composition and lighting sense, level design understanding, portfolio required.
Unreal Engine, Blender, Substance Painter, Maya, 3DS Max, Google Workplace, Miro, Jira, Confluence, P4V
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Game Development / Environment Artist - Jacksonville, US (Freelance - Remote)
Jacksonville, Florida, United States
$15-$30/hr RemoteContract
Prolific
Prolific: Platform connecting researchers and AI developers with verified participants.
Experienced 3D/VFX artist with portfolio and existing assets for licensing; expertise in rendering, lighting, texturing; comfortable with technical workflows and preparing files to specification.
Unreal Engine, Unity, Houdini, Maya, Blender, Cinema4D
1mo
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Principal 3D Environment Artist
Madison or United States
RemoteFull Time
PUBG Studios
PUBG StudiosKorea Stock Exchange: 259960: Developer of the battle royale game PUBG: BATTLEGROUNDS.
8+ YOE8+ years in game development with 1+ shipped title, portfolio of photorealistic in-engine environment art, fluency in English and Korean, Unreal/Unity and major tools experience (Maya, 3ds Max, ZBrush, Substance, Houdini), leadership and PST-hour availability.
Unreal Engine, Unity, Maya, 3ds Max, ZBrush, Substance, Houdini
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Lead Environment Artist | Unannounced Game | Irvine, CA
Irvine, California, United States
$119k-$221k/yr HybridFull Time
Blizzard Entertainment
Blizzard EntertainmentNASDAQ: MSFT: Develops and publishes interactive video games and services.
10+ YOE2+ Mgmt10+ years AAA environment art experience, 2+ years leadership, shipped major titles, strong 3D/PBR workflows, engine integration, portfolio required.
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Technical Artist, Environment
Los Angeles or Raleigh
OnsiteFull Time
AGBO
AGBO: Produces motion pictures, television series, and video games.
3+ YOE3+ years as a technical artist in games; strong Unreal Engine 5, Python and Blueprints experience; Houdini, terrain systems, PBR workflows, profiling and optimization skills.
Unreal Engine 5, World Partition, Nanite, Lumen, PCG, Python, Blueprints, MEL, MaxScript, Houdini, Unreal Insights, RenderDoc
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Contract Contract Environment Prop Artist
United States
RemoteContract
Mob Entertainment
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
4+ YOE4+ years creating game-ready environment props, strong portfolio, experience with Unreal Engine and Maya/Blender/3ds Max, Substance Designer and PBR workflows, topology/UV/optimization skills, ability to work remotely and follow production pipelines.
Unreal Engine, Maya, Blender, 3ds Max, Substance Designer, Substance Painter, ZBrush, Marvelous Designer, Perforce, Jira, Confluence