74 game designer jobs at 35 companies in Echo Park, CA
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Game Designer, Amazon Game Studios
Culver City or Seattle
OnsiteFull Time
AmazonNASDAQ: AMZN: Global online retail and cloud computing technology provider.
5+ years game design experience in the games industry; experience designing and shipping casual games; strong communication, analytical, and documentation skills; portfolio showing shipped titles; experience working with external developers and AI gameplay preferred.
San Francisco or New York City or Los Angeles or Seattle or Boston or Washington or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$101k-$169k/yrOnsiteFull Time
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
8+ YOE8+ years game design experience with lead roles on shipped titles; strong prototyping in Unreal/Blueprints; systems, progression, balancing expertise; excellent communication and leadership skills.
Age of Learning: Develops digital education programs for young children.
8+ YOE8+ years in game or UX design with shipped products; proficiency in Figma; experience designing casual mobile games, game economies, live-service content, data-informed design, and collaborating cross-functionally.
Naughty DogNYSE: SONY: Develops critically acclaimed narrative-driven video games.
3+ YOE3+ years level design experience, proficiency with Maya/Unreal Editor and game editors, scripting in C#/Lua/Python or visual scripting, portfolio/demo reel and design test, authorized to work in the US.
Electronic ArtsNASDAQ: EA: Develops and publishes video games and interactive entertainment software.
5+ YOE5+ years game design experience on multiplayer/live-service titles; strong prototyping, scripting, 3D action fundamentals, balance, playtesting, and ability to take characters from prototype through release.
Electronic ArtsNASDAQ: EA: Develops and publishes interactive entertainment software and video games.
5+ YOE5+ years designing multiplayer games, rapid prototyping, strong scripting and technical skills, experience with design/balance and live service development, excellent communication and critical thinking.
Exploding Kittens: Designs and publishes tabletop card games and puzzles.
3+ YOE3+ years tabletop game design; strong knowledge of mass market party games; experience writing rules and video scripts; basic graphic/UX skills; proficient with Google Docs/Sheets/Slides; familiarity with Adobe tools.
Adobe Illustrator, Adobe InDesign, Adobe Photoshop, Google Docs, Google Sheets, Google Slides
TapBlaze: Develops and publishes original mobile games for global players.
2+ YOE2+ years in casual F2P mobile game design; shipped casual mobile title; strong economy design; deep player empathy; documented design skills; bachelor’s in related field (master’s preferred).
Unity, Spreadsheets, Data analytics tools, Wireframing, GDDs
Game Design - (Various Disciplines) - Talent Pool (N Americas)
Los Angeles, California, United States
OnsiteContract
SideTokyo Stock Exchange: 3657: Global provider of technical and creative video game services
3+ YOERequires 3+ years of professional game design experience, contribution to at least one shipped title, proficiency with Unreal Engine or Unity, and strong game design, collaboration, and communication skills.
Vancouver or Montreal or Los Angeles or San Francisco
$152k-$200k/yrOnsiteFull Time
Kabam: Develops and publishes multiplayer mobile video games.
10+ YOE5+ Mgmt10+ years on Games-as-a-Service products, 5+ years in director/principal design leadership, deep action-RPG/gacha experience, advanced monetization and live-ops judgment, strong communication and team leadership, fluent English.
Favorited: Interactive mobile live-streaming platform with gamified creator-audience engagement.
3+ YOE3+ years design experience (3 years in social, mobile, or games), strong portfolio, proficiency with Figma/Sketch/Adobe Creative Suite, user research and usability testing experience, strong communication and cross-functional collaboration skills.
Absurd Ventures: Creating original storytelling universes across video games and multimedia
1+ YOE1+ years building mission content for games, strong storytelling and communication, portfolio of scripting/mission design work, experience with open-world systems preferred.
2KNASDAQ: TTWO: Publishes and develops global video game franchises and entertainment.
Experience designing combat systems, familiarity with game toolsets and pipelines, knowledge of AI and behavior trees, strong communication and collaboration skills.
Gardens: Creates online multiplayer fantasy adventure video games.
Design, implement, and tune creature behaviors for multiplayer games; collaborate with cross-disciplinary teams; strong prototyping, playtesting, and iteration habits required.
Cloud ChamberNASDAQ: TTWO: Develops immersive narrative-driven video games including the BioShock series.
Experience designing combat systems, AI/NPC behavior, and gameplay encounters; familiarity with game tool pipelines and collaborative development; knowledge of Unreal Engine 5 behavior trees.
HPNYSE: HPQ: Manufacturer of personal computers, printers, and imaging devices.
7+ YOE7+ years industrial design experience in consumer electronics or gaming, strong portfolio, advanced sketching, 3D CAD and rendering skills, understanding of manufacturing and CMF, excellent communication.
Remilia: Multidisciplinary art collective creating digital assets and lifestyle products.
Portfolio of shipped digital products, fluency in Figma and component-based design systems, front-end and mobile-first understanding; game/social product experience a plus.
Scopely: Develops and publishes mobile-first video games and entertainment.
Expertise in at least one game development discipline, experience using AI in creative or development workflows, strong product instincts, adaptability, collaboration, and excellent communication skills.
Senior Technical Designer, Combat | Unannounced Project - Irvine, CA
Irvine, California, United States
$82k-$152k/yrHybridFull Time
Blizzard EntertainmentNASDAQ: MSFT: Develops and publishes interactive video games and services.
8+ YOE8+ years in technical/combat/systems design, shipped game experience, strong scripting for prototypes, combat systems tuning, collaboration across disciplines, experience with modern game engines.
Believer: Develops next-generation open-world video games and original franchises.
10+ YOE10+ years UX/UI experience, shipped games, strong systems thinking, experience in Unreal Engine 5, mentoring and cross-functional collaboration skills.