73 game designer jobs at 33 companies in Shadow Hills, CA
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Game Designer, Amazon Game Studios
Culver City or Seattle
OnsiteFull Time
AmazonNASDAQ: AMZN: Multinational technology focused on e-commerce and cloud computing.
5+ years game design experience in the games industry; experience designing and shipping casual games; strong communication, analytical, and documentation skills; portfolio showing shipped titles; experience working with external developers and AI gameplay preferred.
San Francisco or New York City or Los Angeles or Seattle or Boston or Washington or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$101k-$169k/yrOnsiteFull Time
Mob Entertainment: Animation & Game Studio • Creator of the hit game Poppy Playtime!
8+ YOE8+ years game design experience with lead roles on shipped titles; strong prototyping in Unreal/Blueprints; systems, progression, balancing expertise; excellent communication and leadership skills.
Age of Learning: Private U.S. education-technology creating research-based digital learning games and apps for pre-K–fifth-grade children.
8+ YOE8+ years in game or UX design with shipped products; proficiency in Figma; experience designing casual mobile games, game economies, live-service content, data-informed design, and collaborating cross-functionally.
Naughty Dog: First-party video game studio developing story-driven games for Sony’s PlayStation platforms.
3+ YOE3+ years level design experience, proficiency with Maya/Unreal Editor and game editors, scripting in C#/Lua/Python or visual scripting, portfolio/demo reel and design test, authorized to work in the US.
Respawn Entertainment: AAA video game studio creating multi-platform games for players worldwide.
5+ YOE5+ years game design experience on multiplayer/live-service titles; strong prototyping, scripting, 3D action fundamentals, balance, playtesting, and ability to take characters from prototype through release.
Exploding Kittens: Private U.S. game publisher creating physical and digital card games, puzzles, greeting cards, and other family entertainment.
3+ YOE3+ years tabletop game design; strong knowledge of mass market party games; experience writing rules and video scripts; basic graphic/UX skills; proficient with Google Docs/Sheets/Slides; familiarity with Adobe tools.
Adobe Illustrator, Adobe InDesign, Adobe Photoshop, Google Docs, Google Sheets, Google Slides
Principal Game Designer, Combat & Controls - Unpublished R&D Project
Los Angeles, California, United States
$185k-$258k/yrOnsiteFull Time
Riot Games: Developer and publisher of video games and esports.
8+ YOERequires 8+ years of professional game design experience, deep core gameplay systems expertise, and strong combat, controls, targeting, camera, prototyping, iteration, and cross-disciplinary collaboration skills.
Principal Game Designer, Combat & Controls - Unpublished R&D Project
Los Angeles, California, United States
$185k-$258k/yrOnsiteFull Time
Riot Games: Developer and publisher of video games and esports.
8+ YOERequires 8+ years of professional game design experience, deep core gameplay systems expertise, and strong combat, controls, targeting, camera, and gameplay feel skills. Collaboration, prototyping, and mentoring experience required.
TapBlaze: Independent Los Angeles mobile game studio creating and publishing casual games for players worldwide.
2+ YOE2+ years in casual F2P mobile game design; shipped casual mobile title; strong economy design; deep player empathy; documented design skills; bachelor’s in related field (master’s preferred).
Unity, Spreadsheets, Data analytics tools, Wireframing, GDDs
Game Design - (Various Disciplines) - Talent Pool (N Americas)
Los Angeles, California, United States
OnsiteContract
Side: Global video game development and creative services provider.
3+ YOERequires 3+ years of professional game design experience, contribution to at least one shipped title, proficiency with Unreal Engine or Unity, and strong game design, collaboration, and communication skills.
Vancouver or Montreal or Los Angeles or San Francisco
$152k-$200k/yrOnsiteFull Time
Kabam: Canadian mobile game developer and publisher creating free-to-play multiplayer games for players worldwide.
10+ YOE5+ Mgmt10+ years on Games-as-a-Service products, 5+ years in director/principal design leadership, deep action-RPG/gacha experience, advanced monetization and live-ops judgment, strong communication and team leadership, fluent English.
Favorited: Private gamified livestreaming platform helping creators engage audiences, play interactive games, and earn revenue.
3+ YOE3+ years design experience (3 years in social, mobile, or games), strong portfolio, proficiency with Figma/Sketch/Adobe Creative Suite, user research and usability testing experience, strong communication and cross-functional collaboration skills.
The Walt Disney CompanyNYSE: DIS: A leading global entertainment and media conglomerate.
3+ YOE3+ years game development experience with at least one shipped title; proficiency with Unreal Engine/UEFN, C++, Blueprints, Verse, Microsoft Excel; strong math, statistics, and systems design skills; Bachelor's in Game Design or equivalent.
Unreal Engine, Unreal Editor for Fortnite (UEFN), Verse, C++, Blueprints, Unity, Microsoft Excel, MS Office
Absurd Ventures: Private American entertainment studio creating original video games, films, television, audio fiction, books, and comic books.
1+ YOE1+ years building mission content for games, strong storytelling and communication, portfolio of scripting/mission design work, experience with open-world systems preferred.
Short-Term Level Designer / World Designer – Unreal Engine
Beverly Hills, California, United States
$3k-$8k/moRemoteContract, Temporary
Snail Games USANASDAQ: SNAL: Independent global video game publisher and developer creating interactive digital entertainment for gamers worldwide.
Professional level or world design experience, strong hands-on Unreal Engine 5 experience, portfolio or shipped game content, and ability to independently create playable content; Blueprint or light scripting helpful.
miHoYo: Chinese video game developer and publisher creating anime-style games and related animation, comics, music, and merchandise for players.
5+ YOE5+ years of game audio design experience, systemic or non-linear audio portfolio, mastery of dynamic implementation in a modern game engine, Wwise or FMOD expertise, and excellent communication skills.
Senior Boss Designer II - Unannounced Project | Irvine, CA
Irvine, California, United States
$99k-$184k/yrHybridFull Time
Blizzard Entertainment: Video game developer and publisher creating genre-defining games for players worldwide
12+ YOERequires 12+ years of professional game design experience, shipped AAA game experience, complex combat and encounter design expertise, cross-disciplinary collaboration, scripting knowledge, and modern game engine experience.
Unreal, Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, Android
HyperXNYSE: HPQ: Global leader in personal computing, printing, and technology solutions.
7+ YOE7+ years industrial design experience in consumer electronics or gaming, strong portfolio, advanced sketching, 3D CAD and rendering skills, understanding of manufacturing and CMF, excellent communication.
Remilia Corporation: Private avant-garde art, fashion, music, publishing, and social-technology studio serving its digital culture community.
Portfolio of shipped digital products, fluency in Figma and component-based design systems, front-end and mobile-first understanding; game/social product experience a plus.
ANIME Impulse: The pop culture ecosystem for fans and brands, producing immersive live experiences, digital media, and collectible collaborations.
Advanced Adobe Creative Suite proficiency, including Photoshop, Illustrator, and InDesign; basic HTML knowledge; strong organization, communication, design adaptability, and interest in anime, K-pop, or trading card games.