Worldscape: AI-native data fabric for geospatial intelligence and digital twins.
10+ YOE10+ years in real-time/game physics engineering, expert C++, experience with modern game engines and physics systems, multi-threading/SIMD, profiling/debugging, GPU compute, engine integration, and mentorship/technical leadership.
teamLFGNYSE: SONY: Developing social multiplayer action games as a PlayStation studio.
Expert in real-time rendering; proficient in C++, Unreal Engine 5; experience building tools for designers/artists; strong collaboration and autonomous work.
Seattle or Arizona or Connecticut or Florida or Iowa or Illinois or Massachusetts or Maine or Michigan or Minnesota or New Hampshire or Nevada or Ohio or Oregon or South Carolina or Tennessee or Texas or Virginia or Wisconsin or Montana or Alabama or Georgia or Indiana or Louisiana or North Carolina or New Jersey or Oklahoma or Washington or Utah
$80k-$120k/yrRemoteFull Time
Hardsuit Labs: Seattle-based video game development and-development studio.
8+ YOE8+ years professional game development, 3+ shipped titles preferred, mastery of level design, Unreal Engine expertise, strong cross-disciplinary leadership and communication.
Electronic ArtsNASDAQ: EA: Develops and publishes video games and interactive entertainment software.
7+ YOE7+ years product management experience in gaming; launching and optimizing gameplay features; roadmap planning for large distributed teams; data-driven and analytical; MBA/business or software engineering background; passion for The Sims.
Game Research & Development Intern, Engine Research
Bellevue, Washington, United States
$28-$60/hrOnsiteFull Time
TencentHong Kong Stock Exchange: 0700: Multinational technology conglomerate providing internet and entertainment services.
Strong coding in C++ or Python, experience with TensorFlow/Torch, solid calculus and linear algebra, and strong communication; graduate students preferred; publications and engine/graphics/GPU familiarity a plus.
C++, Python, TensorFlow, Torch, game engine, graphics APIs, GPU
Anduril Industries: Defense technology building autonomous military hardware and software.
Experience with C++ and TypeScript in real-time 3D simulation or game engine development; ability to design APIs/SDKs and collaborate with cross-functional teams; eligible for U.S. Secret clearance.
NintendoTokyo Stock Exchange: 7974: Develops and publishes video games and gaming hardware worldwide.
Undergraduate degree in computer science or related field, or equivalent education and experience. Requires game development knowledge, maintainable coding, debugging, testing, and engineering problem-solving skills.
Manager, Software Engineering - Publishing Platform, Core Game Loop
Los Angeles or Mercer Island
$193k-$269k/yrOnsiteFull Time
Riot Games: Developing and publishing competitive multiplayer video games.
5+ YOE2+ Mgmt5+ years as a software engineer, 2+ years leading engineering teams, experience with distributed systems/microservices, live-service operations, recruiting, and CS degree or equivalent.
Game Development / Environment Artist - Seattle, US (Freelance - Remote)
Seattle or United States
$15-$30/hrRemoteContract
Prolific: Platform connecting researchers and AI developers with verified participants.
Experienced 3D/Technical/VFX artist with assets to licence; proficiency with Unreal Engine, Unity, Houdini, Maya/Blender/Cinema4D; expertise in rendering, lighting, texturing; able to prepare files to spec.
Santa Clara or Austin or Hillsboro or Durham or Seattle
$272k-$431k/yrOnsiteFull Time
NVIDIANASDAQ: NVDA: Designs graphics processing units and artificial intelligence hardware.
15+ YOE15+ years developing graphics software, developer tools, game engines, or GPU technologies; deep knowledge of DirectX/Vulkan/Metal; strong C++ skills; technical leadership and software architecture experience; BS/MS/PhD or equivalent.
San Francisco or New York City or Los Angeles or Seattle or Boston or Washington or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$33-$58/hrRemoteContract
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
3+ YOE3+ years in UI technical design for games, strong proficiency with Unreal Engine and Blueprint scripting, experience building real-time UI, optimization and accessibility knowledge, collaborative problem-solving skills.
Washington or Bellevue or California or United States
$130k-$196k/yrRemoteFull Time
UnityNYSE: U: Provides software for creating real-time 3D interactive content.
Experience building or extending game engine cores, strong C++ and C# skills, practical AI/ML systems experience, architecture and high-performance coding expertise, engine-domain breadth (rendering, physics, assets, etc.).
AppleNASDAQ: AAPL: Designs and sells consumer electronics, software, and online services.
Design and build developer-facing gaming platform technologies, server-side systems, tools, and APIs with a focus on performance, security, and privacy across Apple platforms.
Football Technical Coordinator - Big Ten Conference - University of Washington
Seattle, Washington, United States
$30-$50/hrOnsitePart Time, Seasonal
DVSport: Provider of instant replay and digital video analysis software.
Experience in broadcast engineering, AV systems, or IT networking; knowledge of SDI, IP, HDMI, and basic networking; availability for full home-game schedules; and calm troubleshooting in live environments.
Stone Kite: Developing heroic story universes across multiple entertainment media formats.
6+ YOE6+ years realtime environment art experience for AA-AAA first- or third-person games, shipped titles, Unreal Engine expertise, strong lighting/composition and optimization skills.
Santa Monica or Seattle or Austin or Arizona or California or Florida or Michigan or New York or North Carolina or Texas or Washington
$125k-$156k/yrRemoteFull Time
SkydanceNasdaq: PSKY: Produces and distributes films, television, and animated content.
3+ YOE3+ years project/program management supporting engineering or game development, strong communicator, experience managing complex technical projects, familiar with software development lifecycles and PM tools.
ArenaNet: Develops and publishes premier online role-playing video games.
3+ YOE3+ years professional game development experience, strong portfolio, proficiency with Substance Designer, Maya, ZBrush, Blender, Photoshop, Unreal Engine (UE5), understanding of PBR, asset optimization, and strong collaboration skills.
Lionbridge: Global provider of translation, localization, and AI training data.
2+ YOE2+ years game testing experience, strong QA methodology knowledge, ability to write concise bug reports, execute and draft test cases and plans, familiarity with JIRA/TestRail/Confluence/Visual Studio, strong problem-solving and prioritization skills.