20 houdini jobs at 12 companies in San Jose, CA

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Game Development / Environment Artist - San Jose, US (Freelance - Remote)
San Jose, California, United States
$15-$30/hr RemoteContract
Prolific
Prolific: Platform connecting researchers and AI developers with verified participants.
3D/VFX experience creating CG scenes and assets; expertise in rendering, lighting, texturing; familiarity with Unreal Engine, Unity, Houdini, Maya, Blender, Cinema4D; existing assets for licensing.
Unreal Engine, Unity, Houdini, Maya, Blender, Cinema4D
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Visual Effects Animation Artist
Santa Clara, California, United States
$80k-$120k/yr HybridFull Time
Anatomage
Anatomage: Sells virtual dissection tables and 3D medical imaging software.
3+ YOE3+ years real-time VFX or animation experience; strong 3D generalist skills (modeling, texturing, lighting); experience with Maya, Blender, Substance Painter, Unreal Engine/Niagara, Blueprints, Houdini, and MetaHumans; portfolio required.
Maya, Blender, Substance Painter, Niagara, Blueprints, Houdini, MetaHumans, Unreal Engine
1mo
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Head of Cinematography, Layout- Ink
Los Angeles or Vancouver or Los Gatos
$75/hr OnsiteFull Time
Netflix
NetflixNASDAQ: NFLX: Provider of global streaming entertainment and video content.
7+ YOE4+ Mgmt7+ years in film/TV/games, 4+ years leading teams, credits in layout/previs, knowledge of previs/camera/CG shot production, Maya/Houdini/Nuke, Python/MEL familiarity, GenAI tool interest, budget and timeline experience.
Autodesk Maya, Houdini, Nuke, Python, MEL
2mo
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Senior Technical Artist - Expression of Interest - ILM San Francisco
San Francisco, California, United States
$134k-$172k/yr HybridFull Time
The Walt Disney Company
The Walt Disney CompanyNYSE: DIS: Produces movies, operates theme parks, and provides streaming services.
5+ YOE5+ years in games/film/TV/AR/VR; strong 3D art and real-time workflow skills; experience with Python, C++, C#, Java, VEX, MEL, Maya, Houdini, Blender, Substance Designer/Painter, Photoshop, and Unreal Engine; portfolio required.
Python, C++, C#, Java, VEX, MEL, Maya, Houdini, Blender, Substance Designer, Substance Painter, Photoshop, Unreal Engine, Blueprints, UE4 material editor
2mo
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Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco
San Francisco, California, United States
$104k-$133k/yr OnsiteFull Time
The Walt Disney Company
The Walt Disney CompanyNYSE: DIS: Produces media content and operates global theme parks.
5+ YOE5+ years as Lighting TD/Artist in AAA game/animation/VFX; strong lighting aesthetics; real-time lighting; Unreal/Unity experience; shader and PBR knowledge.
Unreal Engine, Unity, Maya, Substance Designer, Substance Painter, Houdini, Nuke, Photoshop
1w
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Contract VFX Artist
San Francisco or New York City or Los Angeles or Seattle or Boston or District of Columbia or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$28-$54/hr OnsiteContract
Mob Entertainment
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
3+ YOE3+ years creating real-time game VFX; portfolio of stylized or atmospheric effects; Unreal Engine experience, shader, material and particle knowledge, optimization, collaboration, and independent delivery.
Unreal Engine, Niagara, Houdini
2mo
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Member of Technical Staff - Simulation (Synthetic Data Generation), Frontier AI & Robotics (FAR)
San Francisco, California, United States
$150k-$300k/yr OnsiteFull Time
Amazon
AmazonNASDAQ: AMZN: Global online retail and cloud computing technology provider.
5+ YOEBachelor's in CS (or equivalent), 5+ years software development, 5+ years programming and systems design experience, Python proficiency (familiarity with C++), experience in 3D domains and asset/pipeline automation.
Python, C++, Universal Scene Description (USD), OpenVDB, Blender, Houdini, Unreal Engine, Unity
1w
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Principal 3D Artist
Palo Alto, California, United States
$155k-$185k/yr RemoteFull Time
Assured
Assured: Software platform for automating insurance claims processing
10+ YOEOver 10 years of 3D visual production experience with expert Cinema 4D and Redshift skills, advanced procedural workflows, simulations, shaders, rendering, post-production, and interactive web 3D familiarity.
Cinema 4D, Redshift, After Effects, EXR, ACES, OCIO, X-Particles, Houdini, Python, Spline, Three.js
3mo
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Staff AI VFX Engineer
Los Angeles or San Francisco or San Jose or Seattle
$173k-$307k/yr HybridFull Time
Adobe
AdobeNASDAQ: ADBE: Provides software for digital media creation and marketing analytics
5+ YOE5-10+ years in VFX engineering or pipeline tooling; strong production VFX workflow knowledge; Python and at least one of C++, Rust, or TypeScript; OpenEXR/ACES/USD/ Alembic familiarity; communication with studio leadership.
Python, C++, Rust, TypeScript, OpenEXR, ACES, USD, Alembic, OpenColorIO, Nuke, Maya, Houdini, After Effects, Premiere Pro, Substance 3D, OpenEXR, Frame.io, ShotGrid
1mo
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Software Engineer - Game Development
Sunnyvale, California, United States
$173k-$233k/yr OnsiteFull Time
Applied Intuition
Applied Intuition: Developing software and simulation infrastructure for autonomous vehicles.
3+ YOE3+ years developing/maintaining game engines (AAA experience preferred), expertise with Unreal Engine and Cesium, experience deploying/optimizing on-prem/cloud, game engine architecture, and content/workflow integration.
Unreal Engine, Cesium, Houdini, Maya, 3DS Max, Blender
3mo
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Senior Software Engineer - Simulation
Santa Clara, California, United States
$224k-$357k/yr OnsiteFull Time
NVIDIA
NVIDIANASDAQ: NVDA: Designs graphics processing units and artificial intelligence hardware.
12+ YOEBachelor's in CS/Engineering or equivalent, 12+ years large-scale software development experience in computer graphics/game engines/3D simulation, strong C/C++ and Python skills, physics simulation and containerization experience.
C, C++, Python, Isaac Sim, Unreal, Unity, Chrono, Mujoco, Docker, Kubernetes, Omniverse, NVIDIA GPU technology, Maya, Blender, Houdini, LLM
13h
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Genesis-World: Core Simulation Engine Engineer
San Carlos, California, United States
OnsiteFull Time
Genesis AI
Genesis AI: Building general-purpose robots with human-level physical intelligence.
Strong Python engineering, large-codebase architecture, developer tooling or CI, performance profiling, physics and robotics knowledge, and familiarity with JIT compilation or GPU computing.
Python, CUDA, AMD ROCm, Apple Metal, Vulkan, x86, ARM64, Windows, Linux, macOS, py-spy, Nsight, Xcode Instruments, RenderDoc, Drake, MuJoCo, Newton, Isaac, RaiSim, Jiminy, Brax, PyTorch, Triton, JAX, Numba, Maya, Blender, Houdini, USD, glTF, MJCF, URDF, C++
3w
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3D Artist
San Francisco, California, United States
$110k-$140k/yr RemoteFull Time
Prisms VR
Prisms VR: Immersive VR platform for K-12 STEM education.
Generalist 3D artist with Unity experience, portfolio of modeling/texturing/animation, proficiency in modern 3D authoring and texturing tools, realtime optimization for mobile VR, and strong communication.
Maya, Blender, Houdini, ZBrush, Substance Painter, Substance Designer, Adobe Photoshop, Adobe After Effects, Unity, Unity Animation Timeline, Shadergraph, Amplify Editor, Unity Shuriken Particle System, VFX Graph, Git