Bangalore or Mohali or Chennai or Mumbai or London or Los Angeles or Montréal or Toronto or Vancouver or Sydney
OnsiteFull Time
DNEG: Visual effects and animation studio for film and television.
Experience as a Pipeline TD or Technical Animator, knowledge of Python, USD, Maya; familiarity with Houdini, Katana and Linux/Unix; strong communication and technical problem-solving skills.
Favorited: Interactive mobile live-streaming platform with gamified creator-audience engagement.
CG, 3D, or VFX experience; expertise in one CG discipline with broad pipeline knowledge; Unreal Engine, Houdini, and Nuke experience; portfolio or reel; mobile-first composition skills.
Senior Technical Artist I, Pipeline | Unannounced Game | Irvine, CA
Irvine, California, United States
$40-$73/hrOnsiteFull Time
Blizzard EntertainmentNASDAQ: MSFT: Develops and publishes interactive video games and services.
8+ YOE8+ years in technical art or pipeline engineering, one shipped major title, strong Python, Unreal Engine, Maya, Houdini, environment-art pipeline, workflow, debugging, and collaboration skills.
Python, Houdini, Blueprint, PCG, Unreal Engine, Maya, Perforce, Jenkins, Gaea, Substance 3D Designer, Microsoft Xbox, Battle.net, PlayStation, Nintendo Switch, iOS, Android
Fuser: Collaborative canvas for building multimodal AI creative workflows.
Experience with at least one of Blender, Houdini, Runway, TouchDesigner, p5.js, or HTML/CSS/JS; proficiency in Figma or Illustrator; interest in generative art and AI; strong visual communication and organization.
Electronic ArtsNASDAQ: EA: Develops and publishes video games and interactive entertainment software.
Experienced production artist with strong procedural skills in Houdini/Bifrost, Python, VEX, and USD; deep understanding of game pipelines; ability to design scalable artist-friendly tools; mentorship and cross-discipline collaboration.
Ember Lab: Independent studio creating cinematic video games and animation.
5+ YOEBachelor's in Art/Animation or equivalent; 5+ years creating VFX for games; proficiency with Unreal Engine/Unreal Engine 5, Niagara Fluids, Chaos Destruction; experience with Houdini, Maya, Photoshop; leadership and optimization skills.
BMW GroupFrankfurt Stock Exchange: BMW: Manufactures luxury automobiles, premium motorcycles, and provides financial services.
3+ YOEBachelor's degree, 3+ years visualization experience, strong communication and collaboration skills, expert knowledge of Unreal Engine and Blender, familiarity with VRED, Houdini, Cinema 4D, Touch Designer and AI integration in 3D workflows.
Unreal Engine, Blender, VRED, Houdini, Cinema 4D, Touch Designer, AI
Cosm: Operates immersive entertainment venues and develops shared reality technology.
10+ YOE5+ Mgmt10+ years VFX experience with 5+ years supervising complex projects; expertise in Nuke, Maya, Houdini, and Unreal; strong leadership, communication, pitching, vendor management, pipeline and on-set VFX skills; some travel required.
NetflixNASDAQ: NFLX: Provider of global streaming entertainment and video content.
7+ YOE4+ Mgmt7+ years in film/TV/games, 4+ years leading teams, credits in layout/previs, knowledge of previs/camera/CG shot production, Maya/Houdini/Nuke, Python/MEL familiarity, GenAI tool interest, budget and timeline experience.
Epic Games: Develops video games and licenses the Unreal game engine.
Real-time FX portfolio, deep proficiency with Niagara and Unreal Engine material system, shader authoring (HLSL/Material Editor), scripting (Python or Blueprint), strong GPU performance optimization and shipped titles experience; live-service and Houdini are a plus.
Niagara, Unreal Engine, Material Editor, HLSL, Python, Blueprint, Houdini
Senior Technical Artist - Expression of Interest - ILM San Francisco
San Francisco, California, United States
$134k-$172k/yrHybridFull Time
The Walt Disney CompanyNYSE: DIS: Produces movies, operates theme parks, and provides streaming services.
5+ YOE5+ years in games/film/TV/AR/VR; strong 3D art and real-time workflow skills; experience with Python, C++, C#, Java, VEX, MEL, Maya, Houdini, Blender, Substance Designer/Painter, Photoshop, and Unreal Engine; portfolio required.
London or India or Bengaluru or Los Angeles or Montreal or Toronto or Vancouver or Mohali or Chennai or Mumbai or Sydney
OnsiteFull Time
DNEG: Provider of visual effects and animation for films.
5+ YOELeadership of software/pipeline developers, extensive large-scale VFX/animation pipeline and production experience, expert knowledge of USD and revision control, extensive Python experience, familiarity with Houdini, Katana, Maya, Nuke, Linux, and renderers; 5+ years pipeline supervisor or equivalent and 3+ productions completed.
AGBO: Produces motion pictures, television series, and video games.
3+ YOE3–8 years as a Technical Artist; strong Unreal Engine (UE4/UE5) experience; proficiency with DCC tools (Maya, Blender, Houdini, 3ds Max); scripting/tool development with Python, MEL, or Blueprint; real-time rendering, optimization, and asset-pipeline expertise; U.S. work authorization required.
Absurd Ventures: Creating original storytelling universes across video games and multimedia
4+ YOE4+ years in level design/world building for AAA; strong Unreal Engine (UE4/UE5) experience; ability to take layouts from blockout to polished quality; collaboration, optimization, and environmental storytelling skills.
Unreal Engine 5, Unreal Engine 4, World Partition, Data Layers, Houdini
Cloud ChamberNASDAQ: TTWO: Develops immersive narrative-driven video games including the BioShock series.
5+ YOEBachelor’s degree in Computer Science or related discipline; 5+ years experience; shipping at least one AAA game; strong C/C++ and 3D math; Unreal Engine familiarity; GPU/low-level graphics experience; graphics tools and debugging proficiency.
Magnopus: Develops immersive technologies and cross-reality software experiences.
Experience building Unreal Engine pipeline tools with Python and C++; knowledge of cinematic workflows (Sequencer, MRG/MRQ), production tracking (ShotGrid), Perforce/Git, Linux; strong problem-solving and collaboration skills.
Veeda AI: Building multimodal foundation world models for physical AI.
Bachelor's degree or equivalent experience in a related technical field; simulation framework experience; strong C++ and Python; GPU programming; 3D content pipeline fluency; and simulation fidelity measurement skills.
San Francisco or New York City or Los Angeles or Seattle or Boston or District of Columbia or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$28-$54/hrOnsiteContract
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
3+ YOE3+ years creating real-time game VFX; portfolio of stylized or atmospheric effects; Unreal Engine experience, shader, material and particle knowledge, optimization, collaboration, and independent delivery.