52 houdini jobs at 29 companies in California

2w
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Animation TD
Bangalore or Mohali or Chennai or Mumbai or London or Los Angeles or Montréal or Toronto or Vancouver or Sydney
OnsiteFull Time
DNEG
DNEG: Visual effects and animation studio for film and television.
Experience as a Pipeline TD or Technical Animator, knowledge of Python, USD, Maya; familiarity with Houdini, Katana and Linux/Unix; strong communication and technical problem-solving skills.
Python, USD, Maya, Houdini, Katana, Linux/Unix
4h
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Associate CG Generalist (Contractor)
Santa Monica, California, United States
$5k-$6k/mo HybridContract
Favorited
Favorited: Interactive mobile live-streaming platform with gamified creator-audience engagement.
CG, 3D, or VFX experience; expertise in one CG discipline with broad pipeline knowledge; Unreal Engine, Houdini, and Nuke experience; portfolio or reel; mobile-first composition skills.
Copernicus, Nuke, DaVinci Resolve, Unreal Engine, Houdini, Blender, Maya, Cinema 4D
2mo
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Game Development / Environment Artist - San Jose, US (Freelance - Remote)
San Jose, California, United States
$15-$30/hr RemoteContract
Prolific
Prolific: Platform connecting researchers and AI developers with verified participants.
3D/VFX experience creating CG scenes and assets; expertise in rendering, lighting, texturing; familiarity with Unreal Engine, Unity, Houdini, Maya, Blender, Cinema4D; existing assets for licensing.
Unreal Engine, Unity, Houdini, Maya, Blender, Cinema4D
1w
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Senior Technical Artist I, Pipeline | Unannounced Game | Irvine, CA
Irvine, California, United States
$40-$73/hr OnsiteFull Time
Blizzard Entertainment
Blizzard EntertainmentNASDAQ: MSFT: Develops and publishes interactive video games and services.
8+ YOE8+ years in technical art or pipeline engineering, one shipped major title, strong Python, Unreal Engine, Maya, Houdini, environment-art pipeline, workflow, debugging, and collaboration skills.
Python, Houdini, Blueprint, PCG, Unreal Engine, Maya, Perforce, Jenkins, Gaea, Substance 3D Designer, Microsoft Xbox, Battle.net, PlayStation, Nintendo Switch, iOS, Android
1mo
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Creative Design Intern
Los Angeles, California, United States
$2k/mo HybridInternship
Fuser
Fuser: Collaborative canvas for building multimodal AI creative workflows.
Experience with at least one of Blender, Houdini, Runway, TouchDesigner, p5.js, or HTML/CSS/JS; proficiency in Figma or Illustrator; interest in generative art and AI; strong visual communication and organization.
Blender, Houdini, Runway, TouchDesigner, p5.js, HTML, CSS, JS, Figma, Illustrator
2mo
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Senior Procedural Technical Artist (Apex Legends)
Vancouver or Chatsworth or Madison
$144k-$217k/yr HybridFull Time
Electronic Arts
Electronic ArtsNASDAQ: EA: Develops and publishes video games and interactive entertainment software.
Experienced production artist with strong procedural skills in Houdini/Bifrost, Python, VEX, and USD; deep understanding of game pipelines; ability to design scalable artist-friendly tools; mentorship and cross-discipline collaboration.
Houdini, Bifrost, Python, VEX, USD
1mo
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Lead VFX Artist
Orange, California, United States
HybridFull Time
Ember Lab
Ember Lab: Independent studio creating cinematic video games and animation.
5+ YOEBachelor's in Art/Animation or equivalent; 5+ years creating VFX for games; proficiency with Unreal Engine/Unreal Engine 5, Niagara Fluids, Chaos Destruction; experience with Houdini, Maya, Photoshop; leadership and optimization skills.
Unreal Engine, Unreal Engine 5, Niagara Fluids, Chaos Destruction, Houdini, Maya, Photoshop
2mo
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Visualizer (Santa Monica, California, US)
Santa Monica, California, United States
$105k-$135k/yr HybridFull Time
BMW Group
BMW GroupFrankfurt Stock Exchange: BMW: Manufactures luxury automobiles, premium motorcycles, and provides financial services.
3+ YOEBachelor's degree, 3+ years visualization experience, strong communication and collaboration skills, expert knowledge of Unreal Engine and Blender, familiarity with VRED, Houdini, Cinema 4D, Touch Designer and AI integration in 3D workflows.
Unreal Engine, Blender, VRED, Houdini, Cinema 4D, Touch Designer, AI
2mo
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Visual Effects Animation Artist
Santa Clara, California, United States
$80k-$120k/yr HybridFull Time
Anatomage
Anatomage: Sells virtual dissection tables and 3D medical imaging software.
3+ YOE3+ years real-time VFX or animation experience; strong 3D generalist skills (modeling, texturing, lighting); experience with Maya, Blender, Substance Painter, Unreal Engine/Niagara, Blueprints, Houdini, and MetaHumans; portfolio required.
Maya, Blender, Substance Painter, Niagara, Blueprints, Houdini, MetaHumans, Unreal Engine
2mo
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Visual Effects Supervisor (A) - Interactive Content
Los Angeles, California, United States
$140k-$190k/yr OnsiteFull Time
Cosm
Cosm: Operates immersive entertainment venues and develops shared reality technology.
10+ YOE5+ Mgmt10+ years VFX experience with 5+ years supervising complex projects; expertise in Nuke, Maya, Houdini, and Unreal; strong leadership, communication, pitching, vendor management, pipeline and on-set VFX skills; some travel required.
Nuke, Maya, Houdini, Unreal
1mo
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Head of Cinematography, Layout- Ink
Los Angeles or Vancouver or Los Gatos
$75/hr OnsiteFull Time
Netflix
NetflixNASDAQ: NFLX: Provider of global streaming entertainment and video content.
7+ YOE4+ Mgmt7+ years in film/TV/games, 4+ years leading teams, credits in layout/previs, knowledge of previs/camera/CG shot production, Maya/Houdini/Nuke, Python/MEL familiarity, GenAI tool interest, budget and timeline experience.
Autodesk Maya, Houdini, Nuke, Python, MEL
2mo
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Principal VFX Artist
California or Washington or Cary
$182k-$294k/yr OnsiteFull Time
Epic Games
Epic Games: Develops video games and licenses the Unreal game engine.
Real-time FX portfolio, deep proficiency with Niagara and Unreal Engine material system, shader authoring (HLSL/Material Editor), scripting (Python or Blueprint), strong GPU performance optimization and shipped titles experience; live-service and Houdini are a plus.
Niagara, Unreal Engine, Material Editor, HLSL, Python, Blueprint, Houdini
2mo
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Senior Technical Artist - Expression of Interest - ILM San Francisco
San Francisco, California, United States
$134k-$172k/yr HybridFull Time
The Walt Disney Company
The Walt Disney CompanyNYSE: DIS: Produces movies, operates theme parks, and provides streaming services.
5+ YOE5+ years in games/film/TV/AR/VR; strong 3D art and real-time workflow skills; experience with Python, C++, C#, Java, VEX, MEL, Maya, Houdini, Blender, Substance Designer/Painter, Photoshop, and Unreal Engine; portfolio required.
Python, C++, C#, Java, VEX, MEL, Maya, Houdini, Blender, Substance Designer, Substance Painter, Photoshop, Unreal Engine, Blueprints, UE4 material editor
2mo
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Head of Pipeline
London or India or Bengaluru or Los Angeles or Montreal or Toronto or Vancouver or Mohali or Chennai or Mumbai or Sydney
OnsiteFull Time
DNEG
DNEG: Provider of visual effects and animation for films.
5+ YOELeadership of software/pipeline developers, extensive large-scale VFX/animation pipeline and production experience, expert knowledge of USD and revision control, extensive Python experience, familiarity with Houdini, Katana, Maya, Nuke, Linux, and renderers; 5+ years pipeline supervisor or equivalent and 3+ productions completed.
USD, Python, Houdini, Katana, Maya, Nuke, Linux, Renderman, Mantra, Karma
2mo
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Expression of Interest - Technical Artist
Los Angeles or Raleigh
OnsiteFull Time
AGBO
AGBO: Produces motion pictures, television series, and video games.
3+ YOE3–8 years as a Technical Artist; strong Unreal Engine (UE4/UE5) experience; proficiency with DCC tools (Maya, Blender, Houdini, 3ds Max); scripting/tool development with Python, MEL, or Blueprint; real-time rendering, optimization, and asset-pipeline expertise; U.S. work authorization required.
Unreal Engine, UE4, UE5, Maya, Blender, Houdini, 3ds Max, Python, MEL, Blueprint, PCG
2mo
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World Builder
Santa Monica, California, United States
$110k-$130k/yr OnsiteFull Time
Absurd Ventures
Absurd Ventures: Creating original storytelling universes across video games and multimedia
4+ YOE4+ years in level design/world building for AAA; strong Unreal Engine (UE4/UE5) experience; ability to take layouts from blockout to polished quality; collaboration, optimization, and environmental storytelling skills.
Unreal Engine 5, Unreal Engine 4, World Partition, Data Layers, Houdini
3mo
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Senior Rendering Engineer
Novato or Montréal
$109k-$161k/yr HybridFull Time
Cloud Chamber
Cloud ChamberNASDAQ: TTWO: Develops immersive narrative-driven video games including the BioShock series.
5+ YOEBachelor’s degree in Computer Science or related discipline; 5+ years experience; shipping at least one AAA game; strong C/C++ and 3D math; Unreal Engine familiarity; GPU/low-level graphics experience; graphics tools and debugging proficiency.
Unreal Engine, C/C++, Graphics debugging tools, Performance profiling, Shaders, Houdini, Substance Painter, Z-Brush
2w
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Unreal Cinematic Pipeline Engineer
Los Angeles, California, United States
$130k-$190k/yr HybridContract
Magnopus
Magnopus: Develops immersive technologies and cross-reality software experiences.
Experience building Unreal Engine pipeline tools with Python and C++; knowledge of cinematic workflows (Sequencer, MRG/MRQ), production tracking (ShotGrid), Perforce/Git, Linux; strong problem-solving and collaboration skills.
Python, C++, Unreal Engine, Movie Render Graph (MRG), Movie Render Queue (MRQ), ShotGrid (Flow), Maya, Houdini, Nuke, Perforce, Git, PyQt, FFmpeg, Linux, ProRes, H.264, HEVC, AV1, VP9
4h
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Member of Technical Staff - Simulation
Toronto or Zürich or California
HybridFull Time
Veeda AI
Veeda AI: Building multimodal foundation world models for physical AI.
Bachelor's degree or equivalent experience in a related technical field; simulation framework experience; strong C++ and Python; GPU programming; 3D content pipeline fluency; and simulation fidelity measurement skills.
Isaac Lab, Carla, OpenUSD, URDF, MJCF, Gymnasium, Newton, MuJoCo, PhysX, C++, Python, CUDA, NVIDIA Warp, glTF, Omniverse Kit, Infinigen, Houdini, Blender Geometry Nodes, 3D Gaussian Splatting, NeRF, lidar, radar
1w
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Contract VFX Artist
San Francisco or New York City or Los Angeles or Seattle or Boston or District of Columbia or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$28-$54/hr OnsiteContract
Mob Entertainment
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
3+ YOE3+ years creating real-time game VFX; portfolio of stylized or atmospheric effects; Unreal Engine experience, shader, material and particle knowledge, optimization, collaboration, and independent delivery.
Unreal Engine, Niagara, Houdini