129 maya jobs at 58 companies in California

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Paraprofessional V Special Ed @ Maya Lin Elementary
Alameda, California, United States
$24-$30/hr OnsiteAll Commitments Available
Alameda Unified School District
Alameda Unified School District: Provides public education and student services in Alameda.
Completion of 48 semester units or an associate degree, or demonstrated ability to assist in reading, writing, and math.
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3D Character Artist (Mid-Senior)
Los Angeles or United States
$81k-$114k/yr RemoteFull Time
thatgamecompany
thatgamecompany: Develops and publishes artistically crafted interactive video games.
3+ YOE3+ years as a 3D Character Artist; strong Maya; portfolio; team collaboration; knowledge of ZBrush, Photoshop, Substance Painter; Unity; character skinning.
Maya, ZBrush, Photoshop, Substance Painter, Unity
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3D Animator
Pasadena, California, United States
RemotePart Time
M&S Consulting
M&S Consulting: Provides enterprise digital transformation and cloud systems integration services.
Portfolio in cinematic 3D animation; full pipeline experience; Unreal Engine, Blender, Maya, After Effects; independent and collaborative work; strong motion and storytelling.
Unreal Engine, Blender, Maya, After Effects
1mo
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Senior Technical Gameplay Animator
Santa Monica, California, United States
$126k-$227k/yr HybridFull Time
Sony Interactive Entertainment
Sony Interactive EntertainmentTokyo Stock Exchange: 6758: Develops and publishes PlayStation gaming hardware, software, and services.
5+ YOERequires 5+ years of gameplay animation industry experience, animation tools expertise, Maya or MotionBuilder pipeline experience, programming proficiency, and a portfolio or demo reel.
state machines, blend trees, IK solvers, Maya, MotionBuilder, Python, C#, C++
1mo
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QA Sr Analyst (Contract)
Los Angeles, California, United States
$27-$41/hr OnsiteContract
Sony Interactive Entertainment
Sony Interactive EntertainmentNYSE: SONY: Provides PlayStation gaming hardware, software, and digital network services.
2+ YOE2+ years testing/analyst experience, shipped multiple large-scale PlayStation titles; experience with Maya, JIRA, SDLC, strong analysis, communication, and gameplay skills.
Maya, JIRA
2w
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Animation TD
Bangalore or Mohali or Chennai or Mumbai or London or Los Angeles or Montréal or Toronto or Vancouver or Sydney
OnsiteFull Time
DNEG
DNEG: Visual effects and animation studio for film and television.
Experience as a Pipeline TD or Technical Animator, knowledge of Python, USD, Maya; familiarity with Houdini, Katana and Linux/Unix; strong communication and technical problem-solving skills.
Python, USD, Maya, Houdini, Katana, Linux/Unix
2w
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Principal Gameplay Animator
Santa Monica, California, United States
$150k-$175k/yr OnsiteFull Time
Absurd Ventures
Absurd Ventures: Creating original storytelling universes across video games and multimedia
7+ YOE7+ years animation experience in games, shipped AAA titles, proficiency in Maya and Unreal Engine 5, strong animation systems knowledge, leadership and mentoring experience.
Maya, Unreal Engine 5, Animation Blueprints, State Machines, Blend Spaces, Control Rig, Motion Matching
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Intern - Animator and Rigging Artist
San Francisco or Toronto
HybridInternship
Human Computer Lab
Human Computer Lab: A research lab building emotionally intuitive character robots for everyday environments.
Technical animation or rigging experience, a strong portfolio, Maya or Blender fluency, mechanical rigging knowledge, and familiarity with URDF, ROS, simulators, or real-time animation environments.
Maya, Blender, URDF, ROS, Gazebo, MuJoCo, Isaac Sim, Unity, Unreal
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Staff Research Engineer – Computer Graphics, Next Generation AI/ML Animation R&D
Culver City, California, United States
$175k-$200k/yr OnsiteFull Time
Sony
SonyNYSE: SONY: Sells consumer electronics, video games, and entertainment media.
4+ YOEPhD in Computer Science or Electrical Engineering or related field; 4+ years in AI/ML-based 3D CG; experience with Unreal Engine/Maya; authorized to work in the USA.
Unreal Engine, Maya, MetaHuman
5d
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Animation Director - Sledgehammer Games
San Mateo or Canada or Australia or United Kingdom
$137k-$253k/yr HybridFull Time
Microsoft
MicrosoftNASDAQ: MSFT: Develops computer software, consumer electronics, and video games.
12+ YOERequires 12+ years of game animation experience, significant leadership, AAA title delivery, Maya expertise, animation pipelines, game engines, motion capture, and cross-disciplinary collaboration.
Maya
2mo
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Game Development / Environment Artist - San Jose, US (Freelance - Remote)
San Jose, California, United States
$15-$30/hr RemoteContract
Prolific
Prolific: Platform connecting researchers and AI developers with verified participants.
3D/VFX experience creating CG scenes and assets; expertise in rendering, lighting, texturing; familiarity with Unreal Engine, Unity, Houdini, Maya, Blender, Cinema4D; existing assets for licensing.
Unreal Engine, Unity, Houdini, Maya, Blender, Cinema4D
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Lead Animator
San Mateo, California, United States
$123k-$182k/yr HybridFull Time
2K
2KNASDAQ: TTWO: Publishes and develops global video game franchises and entertainment.
6+ YOE2+ Mgmt6+ years in game development with a shipped AAA title, 2+ years leadership experience, strong Unreal and Maya skills, Perforce experience, animation reel, and strong collaboration and communication.
Unreal Engine, Blueprints, Maya, Perforce, Google Sheets, Microsoft Excel
5d
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Senior Character Artist
San Francisco or New York City or Los Angeles or Seattle or Boston or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$82k-$137k/yr RemoteFull Time
Mob Entertainment
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
5+ YOE5+ years as a game-industry Character Artist, a shipped AAA or high-quality indie title, mastery of Maya, Blender, ZBrush, Substance Painter/Designer, and Unreal Engine experience.
Maya, Blender, ZBrush, Substance Painter, Substance Designer, Unreal Engine, Unity
2mo
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Senior Gameplay Animator
Novato or Montréal
$100k-$148k/yr HybridFull Time
Cloud Chamber
Cloud ChamberNASDAQ: TTWO: Develops immersive narrative-driven video games including the BioShock series.
Senior-level AAA animation experience with keyframe and mocap workflows, strong skills in Maya/Motion Builder, Unreal Engine implementation, facial animation (Jali), and mentoring junior animators.
Maya, Motion Builder, Unreal Engine, Jali
1d
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DreamWorks Feature - Visual Development Artist
Glendale, California, United States
$90k-$135k/yr HybridFull Time
NBCUniversal
NBCUniversalNASDAQ: CMCSA: Produces and distributes entertainment content and theme park experiences.
Independently develop artwork from concept to finish, apply design principles and color theory, collaborate with artists, manage time effectively, and use Photoshop; Maya or ZBrush knowledge is a plus.
Photoshop, Maya, ZBrush
2mo
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Pre-Viz Intern (Unpaid for Course Credit Only)
Culver City, California, United States
HybridInternship
Dreamscape Learn
Dreamscape Learn: Providing immersive virtual reality educational experiences for students.
Currently enrolled student in a relevant degree; strong visual storytelling, familiarity with Photoshop/Unity/Autodesk Maya/Adobe Premiere, basic camera/composition knowledge, organized and able to take direction.
Photoshop, Unity, Autodesk Maya, Adobe Premiere
1w
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2D Character Designer
Vancouver or Ottawa or Los Angeles or British Columbia
$1k-$2k/wk HybridFull Time
Atomic Cartoons
Atomic CartoonsToronto Stock Exchange: BAMI: Animation studio producing original series and service-based animated content.
Prior 2D animated series or feature character design experience, strong diverse portfolio, visual and art fundamentals, teamwork, and legal authorization to work in Canada. Maya and Blender experience is an asset.
Maya, Blender
2w
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Senior Technical Artist (Apex Legends)
Vancouver or Los Angeles or Madison
$144k-$217k/yr HybridFull Time
Electronic Arts
Electronic ArtsNASDAQ: EA: Develops and publishes video games and interactive entertainment software.
5+ YOE5+ years in game development, expertise in character rigging/skinning (Maya), proficiency with Python, strong math and communication, experience building artist-facing tools and pipelines, mentoring junior artists.
Maya, Python, USD
1w
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Senior Technical Artist I, Pipeline | Unannounced Game | Irvine, CA
Irvine, California, United States
$40-$73/hr OnsiteFull Time
Blizzard Entertainment
Blizzard EntertainmentNASDAQ: MSFT: Develops and publishes interactive video games and services.
8+ YOE8+ years in technical art or pipeline engineering, one shipped major title, strong Python, Unreal Engine, Maya, Houdini, environment-art pipeline, workflow, debugging, and collaboration skills.
Python, Houdini, Blueprint, PCG, Unreal Engine, Maya, Perforce, Jenkins, Gaea, Substance 3D Designer, Microsoft Xbox, Battle.net, PlayStation, Nintendo Switch, iOS, Android
10h
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3D Tracking Artist
Burbank, California, United States
OnsitePart Time
Ghost VFX: Provides visual effects and post-production for film and television.
3+ YOEHigh school education required; BA/BS preferred. Requires SynthEyes, Maya and/or Houdini proficiency, 3D camera knowledge, and VFX matchmove experience; 3+ years production experience preferred.
SynthEyes, Maya, Houdini, Nuke