19 maya jobs at 11 companies in Seattle, WA

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Student TA - ANI-2000 (Ng), F26
Redmond, Washington, United States
$17-$18/hr OnsitePart Time
DigiPen Institute of Technology
DigiPen Institute of Technology: Private university specializing in video game development and technology.
Must be a matriculated DigiPen student in good standing with GPA ≥2.5, have passed ANI-2000 with B or better, proficiency in Maya and familiarity with Unreal Engine, reliable and strong communicator.
Maya, Unreal Engine
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Senior Character Artist
San Francisco or New York City or Los Angeles or Seattle or Boston or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$82k-$137k/yr RemoteFull Time
Mob Entertainment
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
5+ YOE5+ years as a game-industry Character Artist, a shipped AAA or high-quality indie title, mastery of Maya, Blender, ZBrush, Substance Painter/Designer, and Unreal Engine experience.
Maya, Blender, ZBrush, Substance Painter, Substance Designer, Unreal Engine, Unity
2mo
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Game Development / Environment Artist - Seattle, US (Freelance - Remote)
Seattle or United States
$15-$30/hr RemoteContract
Prolific
Prolific: Platform connecting researchers and AI developers with verified participants.
Experienced 3D/Technical/VFX artist with assets to licence; proficiency with Unreal Engine, Unity, Houdini, Maya/Blender/Cinema4D; expertise in rendering, lighting, texturing; able to prepare files to spec.
Unreal Engine, Unity, Houdini, Maya, Blender, Cinema4D
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Marketing Video Production Designer
San Francisco or New York City or Los Angeles or Seattle or Boston or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$64k-$104k/yr RemoteFull Time
Mob Entertainment
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
3+ YOE3+ years video production/animation experience; proficiency with After Effects, DaVinci Resolve or Adobe Suite; Blender or Autodesk Maya experience a plus; strong motion graphics portfolio and collaborative skills.
Adobe After Effects, Blender, Autodesk Maya, DaVinci Resolve, Adobe Suite, Unreal Engine
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Materials Artist (Contract)
Bellevue or United States
$40-$58/hr HybridContract
ArenaNet
ArenaNet: Develops and publishes premier online role-playing video games.
3+ YOE3+ years professional game development experience, strong portfolio, proficiency with Substance Designer, Maya, ZBrush, Blender, Photoshop, Unreal Engine (UE5), understanding of PBR, asset optimization, and strong collaboration skills.
Substance Designer, Maya, ZBrush, Blender, Photoshop, Unreal Engine 5, UE5
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Student TA - ANI-2000 (Ng), F26
Redmond, Washington, United States
$17-$18/hr OnsitePart Time
DigiPen Institute of Technology
DigiPen Institute of Technology: Private university specializing in video game development and technology.
Must be a current matriculated DigiPen student in good standing with GPA ≥2.5, have passed ANI-2000 with B or better, proficiency in Maya, familiarity with Unreal Engine, reliable and strong communicator, available for scheduled class times and able to track hours.
Maya, Unreal Engine
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Student TA - ANI-3503 3D Animation III (Daly), F26
Redmond, Washington, United States
$17-$18/hr OnsitePart Time
DigiPen Institute of Technology
DigiPen Institute of Technology: Private university specializing in video game development and technology.
Must be a current matriculated DigiPen student in good academic standing (GPA ≥2.5), have completed ANI-350 or another 300-level CG Animation course with B+ or higher, strong Maya animation skills, reliable, punctual, and able to work evenings; resume, cover letter, and current class schedule required.
Maya
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Student TA - ANI-1000 (Daly), F26
Redmond, Washington, United States
$17-$18/hr OnsitePart Time
DigiPen Institute of Technology
DigiPen Institute of Technology: Private university specializing in video game development and technology.
Must be a current DigiPen student in good standing with ANI-101 & ANI-151 or ANI-1000 (B+), GPA≥2.5; provide resume, cover letter, and class schedule; strong 2D drawing and animation principle knowledge.
TVPaint, Rough Animator, Procreate, Toon Boom Harmony, Maya
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Lead Systems Designer
United States or Burbank or Seattle
$153k-$229k/yr RemoteFull Time
Insomniac Games
Insomniac Games: Develops high-profile action video games for consoles and PC.
Manage and mentor a Systems Design team; design, prototype, implement, and iterate gameplay systems; strong communication; experience with level editors, scripting, 3D modeling, and documentation.
Unreal Engine, Unity, Maya, Adobe Illustrator, UE4 Blueprint, Microsoft Office Suite
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Technical Artist (Mid - Senior)
Seattle or United States
$66k-$95k/yr RemoteFull Time
Hardsuit Labs
Hardsuit Labs: Seattle-based video game development and-development studio.
Experience with Unreal Engine 5, real-time shaders, Niagara FX, procedural workflows, texture authoring, UE5 Blueprint scripting, and strong 3D math; shipped titles and Python scripting preferred.
Unreal Engine 5, Niagara, Lumen, Nanite, Runtime Virtual Texturing, PCG, Photoshop, Substance Suite, UE5 Blueprint, Python, Maya, 3ds Max, Blender, Editor Utility Widgets (EUW), UMG
1mo
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Student TA – PRJ-3001 & -3051 Cinematic (Mathues), F26-S27
Redmond, Washington, United States
$17-$18/hr OnsitePart Time
DigiPen Institute of Technology
DigiPen Institute of Technology: Private university specializing in video game development and technology.
Must be a currently matriculated DigiPen student in good academic standing (GPA ≥ 2.5), have passed relevant PRJ courses with a B or better, provide resume, cover letter, and current class schedule; ability to support cinematic projects in 2D/3D.
Storyboard Pro, Notion, Photoshop, Maya, Blender
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Staff AI VFX Engineer
Los Angeles or San Francisco or San Jose or Seattle
$173k-$307k/yr HybridFull Time
Adobe
AdobeNASDAQ: ADBE: Provides software for digital media creation and marketing analytics
5+ YOE5-10+ years in VFX engineering or pipeline tooling; strong production VFX workflow knowledge; Python and at least one of C++, Rust, or TypeScript; OpenEXR/ACES/USD/ Alembic familiarity; communication with studio leadership.
Python, C++, Rust, TypeScript, OpenEXR, ACES, USD, Alembic, OpenColorIO, Nuke, Maya, Houdini, After Effects, Premiere Pro, Substance 3D, OpenEXR, Frame.io, ShotGrid
2mo
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Member of Technical Staff, Microsoft Robotics (Robotics Simulation)
Redmond, Washington, United States
$120k-$235k/yr HybridFull Time
Microsoft
MicrosoftNASDAQ: MSFT: Develops software, services, devices, and cloud computing solutions.
4+ YOEBachelor's in Computer Science or related + 4+ years engineering experience (or equivalent); coding in C/C++/C#/Java/JavaScript/Python; experience with 3D reconstruction, photogrammetry, LiDAR, and 3D asset toolchains; must meet Microsoft security screening.
C, C++, C#, Java, JavaScript, Python, NeRF, Gaussian splatting, USD/OpenUSD, glTF, FBX, OBJ, STL, Blender, Fusion, Maya, Houdini, MeshLab, Open3D, Isaac Sim, Gazebo, MuJoCo, PBR
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Student TA – PRJ-3001 & -3051 Cinematic (Mathues), F26-S27
Redmond, Washington, United States
$17-$18/hr OnsitePart Time, Temporary
DigiPen Institute of Technology
DigiPen Institute of Technology: Private university specializing in video game development and technology.
Must be a matriculated DigiPen student in good academic standing (GPA ≥2.5), have passed specified PRJ courses with a B or better, provide resume/cover letter/current schedule, and be available for listed class times; Washington residency required.
Storyboard Pro, Notion, Photoshop, Maya, Blender, Electronic 3D/2D DCC
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Computational Designer II, Footwear Innovation
Seattle, Washington, United States
$104k-$156k/yr HybridFull Time
Brooks Running
Brooks Running: Sells high-performance running shoes and apparel for runners.
5+ YOE5+ years computational design experience, Bachelor's in design or equivalent, proficiency with Rhino and computational tools, programming skills (C#, Python, Vex, Java), strong communication and collaboration.
Grasshopper, Houdini, Blender Geometry Nodes, TouchDesigner, C#, Python, Vex, Java, Rhino 3D, Blender, Alias, Maya
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Technical Animator (Animation Blueprints & Control Rig) – Remote or On-Site
Seattle or Redmond or Gainesville
$70k-$90k/yr HybridContract
Studio Wildcard
Studio Wildcard: Developer of the survival sandbox game ARK: Survival Evolved.
3+ YOE3+ years technical animator experience with Unreal Engine Animation Blueprints and Control Rig, UE5 experience, shipped title, strong visual programming and procedural rigging skills; C++ helpful.
Unreal Engine 5, Unreal Engine Animation Blueprints, Control Rig, C++, Maya, MEL, PyMel, Python, Houdini
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Student TA - ANI-3503 3D Animation III (Daly), F26
Redmond, Washington, United States
$17-$18/hr OnsitePart Time
DigiPen Institute of Technology
DigiPen Institute of Technology: Private university specializing in video game development and technology.
Must be a matriculated DigiPen student in good standing with cumulative GPA≥2.5, completed ANI-350 or 300-level CG Animation with B+ or higher, able to work evenings and reside in Washington.
Maya
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Student TA - ANI-1000 (Daly), F26
Redmond, Washington, United States
$17-$18/hr OnsitePart Time
DigiPen Institute of Technology
DigiPen Institute of Technology: Private university specializing in video game development and technology.
Must be a matriculated DigiPen student in good academic standing (GPA≥2.5), have completed ANI-101 & ANI-151 or ANI-1000 with B+ or higher, be proficient with 2D animation principles and course software, and be able to mentor peers.
TVPaint, Rough Animator, Procreate, Toon Boom Harmony, Maya
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Senior Industrial Designer
Bellevue or North Reading
$145k-$197k/yr OnsiteFull Time
Amazon
AmazonNASDAQ: AMZN: Global online retail and cloud computing technology provider.
7+ YOEBachelor's degree in industrial/mechanical/civil engineering or related, 7+ years industrial design experience, SolidWorks/CAD proficiency, experience leading design projects, strong communication, prototyping and systems-level design skills.
SolidWorks, CAD, Rhino, Blender, Maya, Unreal Engine, VR/AR