542 unreal engine engineer jobs at 201 companies in United States
2mo
Save
Mark Applied
Hide
2mo
Unreal Engine Rendering & Cinematics Specialist
Sarasota, Florida, United States
OnsiteFull Time
Imerza: Private U.S. digital twin consultancy and architectural visualization studio serving developers, architects, marketers, and property managers.
Bachelor's in related field, proven Unreal Engine experience (Sequencer, Blueprints, Niagara, Material Editor), scripting (Python, C++), Perforce/Git, cinematic production and rendering pipeline optimization for photorealistic results.
Unreal Engine, Sequencer, Blueprints, Material Editor, Niagara, Lumen, Ray Tracing, Python, C++, Perforce, Git, 3ds Max, Revit, BIM, VR/AR
Imerza: Private global agency group serving luxury and lifestyle brands through creative, marketing, technology, and production agencies.
Bachelor's degree and proven Unreal Engine experience for cinematic production, high-resolution rendering, pipeline optimization, scripting (Python/C++), and version control (Perforce/Git); must be authorized to work in the U.S.
Wizards of the Coast: Hasbro-owned game publisher and studio family creating role-playing, trading-card, and digital games for players worldwide.
3+ YOERequires 3 years of Unreal engineering experience building tools and plugins, plus C++, Python, TypeScript, content pipelines, performance tools, Unreal architecture, software development, and debugging expertise.
Crater Studios: Independent US game studio developing live-service action RPGs, extraction shooters, and roguelike deckbuilders for PC players.
Expertise in Unreal Engine 5 and C++, proficiency with Blueprints and Niagara, experience integrating animations/VFX, bachelor's in CS or equivalent experience preferred, AAA or successful indie experience a plus.
Level: Data-driven language-literacy platform for teachers and students in Chinese, Spanish, and English.
7+ YOERequires strong professional C++ experience, 7+ years in game engines or low-level systems, engine source modification, shipped real-time software, debugging, profiling, and cross-platform systems expertise.
Worldscape Technology Inc.: Veteran-owned AI software helping governments and enterprises model, simulate, and optimize complex missions and operations.
10+ YOE10+ years in real-time/game physics engineering, expert C++, experience with modern game engines and physics systems, multi-threading/SIMD, profiling/debugging, GPU compute, engine integration, and mentorship/technical leadership.
Lead UE Engineer — Multiplayer & Console - Studio Sirens
Loveland, Colorado, United States
$125k-$160k/yrHybridFull Time
Studio SirensNASDAQ: SNAL: Independent global video game publisher and developer creating interactive digital entertainment for gamers worldwide.
8+ YOE8+ years game engineering experience, expert C++ and Unreal Engine (UE4/UE5), extensive multiplayer and console shipping experience, strong networking/replication and profiling skills, and demonstrated technical leadership.
Side: Global video game development and creative services provider.
Expert Unreal Engine 5, C++, and Blueprint skills; production experience across gameplay, animation, UI, physics, assets, debugging, and profiling; technical leadership and collaboration skills required.
Epic Games: Developer of video games and real-time 3D creation tools.
Strong C++ skills in large native codebases, user-facing editor tools, asynchronous or networked clients, parallelism, networking, latency, failure handling, and cross-functional product and UX collaboration.
United States or Canada or United Kingdom or India or Australia
$120k-$175k/yrOnsiteFull Time
DNEG: British private visual effects and animation studio serving film, television, streaming, and immersive-content creators.
6+ YOEExperienced Unreal rigging supervisor with 6+ years in VFX or games, expertise in Maya, Python, Unreal Control Rig, Blueprints, and realtime performance optimization; pipeline and tooling experience required.
Unreal Engine, Unreal Control Rig, Blueprints, Maya, Python, ML Deformer, Chaos Skin, Ziva RT, USD, Alembic, FBX, Shotgrid, Perforce, Jira, Linux, Unix, Windows, C++
Gardens Interactive: Distributed videogame studio creating shared multiplayer fantasy adventures for players.
6+ YOE2+ Mgmt6+ years professional game development with shipped Unreal Engine titles, 2+ years leading engineers, strong C++, Blueprint, multiplayer/netcode experience, and cross-functional collaboration skills.
Atomic Theory: Game-development and platform-services studio serving video game studios and publishers with publishing technology and live operations.
Extensive professional game engineering experience; expert C++ and C#; deep Unreal Engine experience (Gameplay Framework, UMG/Slate); strong 3D maths; customer-facing communication and mentorship skills.
C++, C#, Unreal Engine, UMG, Slate, Unity, Gameplay Ability System
United States or Los Angeles or Singapore or Montreal or Tokyo or Seoul
$180k-$300k/yrHybridFull Time
Cognosphere Pte. Ltd.: Singapore-based private video-game publisher distributing miHoYo games and operating HoYoLAB for global players.
5+ YOEMinimum 5 years of professional programming experience, excellent C++ skills, game engine familiarity, strong multithreaded programming, and experience with engine subsystems.
Swaybox Studios: New Orleans puppet-animation studio producing long-form film and television stories with practical puppetry.
5+ YOERequires 5+ years in technical art for VFX, animation, virtual production, or cinematic work; Unreal Engine, DCC, shader, rendering, scripting, version control, troubleshooting, and communication expertise.
Zone 5 Technologies: Advanced unmanned aircraft systems development for government and defense applications.
3+ YOE3+ years developing in Unreal Engine with C++ and ROS 2 integration; strong 3D graphics, camera/sensor modeling, and synthetic-data experience; BS in related field preferred.
Pipeworks Studios: Private American video game developer serving publishers and players through-development, live operations, and original game production.
5+ YOE5+ years of engineering experience, UE5 and strong C++ expertise, internal tools or automation experience, production programming or scripting, debugging skills, and proficiency with an AI-assisted coding tool.
Staff Research Engineer – Computer Graphics, Next Generation AI/ML Animation R&D
Culver City, California, United States
$175k-$200k/yrOnsiteFull Time
Sony Group CorporationTokyo Stock Exchange: 6758: Public Japanese entertainment-and-technology conglomerate serving consumers, creators, and businesses through games, music, pictures, electronics, and sensors.
4+ YOEPhD in Computer Science or Electrical Engineering or related field; 4+ years in AI/ML-based 3D CG; experience with Unreal Engine/Maya; authorized to work in the USA.
Cloud Chamber: AAA video game studio developing the fourth BioShock installment as a wholly owned 2K development studio.
5+ YOEBachelor’s degree in Computer Science or related discipline; 5+ years experience; shipping at least one AAA game; strong C/C++ and 3D math; Unreal Engine familiarity; GPU/low-level graphics experience; graphics tools and debugging proficiency.
Blue Origin: Developing reusable space vehicles and infrastructure.
5+ YOEB.S. in relevant engineering/computer science field, 5+ years building physics-based simulations for aerospace/robotics, proficiency with Gazebo/NVIDIA Isaac Sim/Unreal/Chrono, C++ and Python, HIL/SIL experience, sensor and dynamics modeling.