125 ux designer jobs at 82 companies in Walnut Park, CA
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UX Designer, Octopus
Los Angeles, California, United States
$120k-$150k/yrOnsiteFull Time
Apex: Private American satellite manufacturer building configurable satellite buses at scale for commercial and government customers.
5+ YOEBachelor's degree in design or equivalent portfolio; 5+ years designing interactive web applications; enterprise tool experience, UX research, design systems, communication, and independent collaborative work skills.
Activision: Video-game publisher and interactive-entertainment serving players worldwide through console, PC, mobile, esports, and advertising.
10+ YOE10+ years UX/product design experience, mobile-first design, strong player empathy, data- and research-driven, able to collaborate with Tencent, and attend occasional evening meetings with China.
Cosm: Immersive entertainment, media, and technology operating shared-reality venues for sports, entertainment, art, and education.
7+ YOE7+ years technical product design experience, strong UX/IA and product thinking, portfolio showing systems work, Figma proficiency, experience with design systems and AI-enabled prototyping, bachelor's degree or equivalent.
Arc Boat Company: Arc is a venture-backed electric-boat manufacturer serving recreational, commercial, and defense marine customers.
5+ YOE5+ years UX/UI/product design experience for complex digital products; strong UX strategy, prototyping, research, and communication skills; fluency with modern design tools.
Dr. Squatch: Men's personal-care making natural soaps, deodorants, hair-care products, and colognes.
4+ YOE4+ years UX/research experience, strong user research and usability testing skills, IA and interaction design expertise, Figma proficiency, experience with ecommerce/Shopify, excellent communication.
SCAN Group: Nonprofit healthcare organization providing Medicare Advantage coverage and care services for older adults.
4+ YOEBachelor's degree in design, UX, or related field; 4+ years of UX or product design experience in a regulated, complex industry; advanced analytical, communication, collaboration, and project management skills.
Cedars-Sinai: Nonprofit academic medical center providing advanced healthcare and research.
5+ YOE5+ years UI/UX experience building web and mobile products and design systems; HS/GED required; bachelor’s in design/psychology/research preferred; strong research and prototyping skills.
Applied Medical: Manufacturer of advanced surgical technologies and medical devices.
2+ YOEBachelor's degree in HCI/interaction design or related plus 2 years UX/UI design experience; expertise with Figma, Adobe Illustrator, HTML/CSS, accessibility (WCAG), and user research.
Believer: Los Angeles-based game development studio creating player-centered open-world games for players worldwide.
10+ YOE10+ years UX/UI experience, shipped games, strong systems thinking, experience in Unreal Engine 5, mentoring and cross-functional collaboration skills.
Fame House: UMG-owned music direct-to-fan and merchandise agency serving artists, labels, events, and brands.
3+ YOE3+ years UI/UX design experience (e-commerce, entertainment, or consumer brands preferred). Strong portfolio, proficiency in Figma and Adobe Creative Suite, working knowledge of Shopify; familiarity with HTML5, JS, CSS is a plus; strong communication and UX problem-solving skills.
360training: Private online regulatory-compliance and career-certification training provider serving individuals and businesses.
3+ YOERequires 3–5+ years of design experience, a portfolio spanning marketing creative and UX/UI work, Figma and Adobe Creative Suite proficiency, digital and print design expertise, and basic HTML/CSS awareness.
Twitch Interactive: An Amazon-owned interactive livestreaming service for viewers and streamers across gaming, entertainment, sports, and music.
5+ YOE5+ years UX design experience focused on content discovery/engagement, prototyping for mobile, Figma expertise, experience with AI tooling and streaming/broadcasting, strong collaboration and mentorship skills.
Silhouette: Family-owned premium apparel and accessories manufacturer, licensing partner, and distributor serving retailers and direct consumers.
3+ YOERequires 3–5 years of UI/UX design experience, a strong web and mobile portfolio, Figma and Adobe Creative Suite proficiency, responsive design expertise, analytics and A/B testing experience, and strong collaboration skills.
Lab37: Private U.S. robotics building automated kitchen systems for restaurants and direct-to-customer food production.
4+ YOE4+ years UI/UX design experience, proficiency in Figma, experience across platforms (beyond iOS), strong typography/layout, full-stack design skills, user research and prototyping, startup/build environment experience.
Lab37: Private U.S. robotics building automated kitchen systems for restaurants and direct-to-customer food production.
4+ YOE4+ years UI/UX experience, proficiency in Figma, strong typography and system design skills, user research and prototyping experience, ability to work cross-functionally in a startup environment, passion for food and AI-enabled design.
Twitch Interactive: An Amazon-owned interactive livestreaming service for viewers and streamers across gaming, entertainment, sports, and music.
5+ YOE5+ years UX design experience with content/discovery or engagement, prototyping mobile experiences, Figma expertise, experience with AI tooling and streaming/broadcasting workflows, strong collaboration and communication skills.
Edwards LifesciencesNYSE: EW: Global leader in patient-focused innovations for structural heart disease.
8+ YOEBachelor's in design/HCI/software human factors plus 8+ years design experience; deep Figma proficiency; experience running formative and summative usability testing and applying software human factors methods.
Age of Learning: Private U.S. education-technology creating research-based digital learning games and apps for pre-K–fifth-grade children.
8+ YOE8+ years in game or UX design with shipped products; proficiency in Figma; experience designing casual mobile games, game economies, live-service content, data-informed design, and collaborating cross-functionally.