6 zbrush jobs at 3 companies in San Jose, CA

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Senior Character Artist
San Francisco or New York City or Los Angeles or Seattle or Boston or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$82k-$137k/yr RemoteFull Time
Mob Entertainment
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
5+ YOE5+ years as a game-industry Character Artist, a shipped AAA or high-quality indie title, mastery of Maya, Blender, ZBrush, Substance Painter/Designer, and Unreal Engine experience.
Maya, Blender, ZBrush, Substance Painter, Substance Designer, Unreal Engine, Unity
2mo
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Senior Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco
San Francisco, California, United States
$134k-$172k/yr OnsiteFull Time
The Walt Disney Company
The Walt Disney CompanyNYSE: DIS: Produces movies, operates theme parks, and provides streaming services.
5+ YOE5+ years as lighting TD/artist in 3D game development or VFX/animation; strong real-time lighting knowledge; Unreal/Unity experience; shader/material expertise; portfolio required.
Unreal Engine, Unity, Maya, Substance Designer, Substance Painter, ZBrush, Houdini, Mari, 3ds Max, Photoshop, Nuke
2mo
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Senior Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco
San Francisco, California, United States
$134k-$172k/yr OnsiteFull Time
The Walt Disney Company
The Walt Disney CompanyNYSE: DIS: Produces media content and operates global theme parks.
5+ YOE5+ years in lighting TD/artist for 3D game or VFX; strong aesthetic and tech lighting; real-time tool experience; Unreal/Unity; shader/material knowledge; Windows/Jira/Perforce; good communicator.
Unreal Engine, Unity, Maya, Substance Designer, Substance Painter, ZBrush, Mudbox, Houdini, Mari, 3ds Max, Photoshop, Nuke
2mo
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Real-Time Environment Artist - Expression of Interest - ILM San Francisco
San Francisco, California, United States
$104k-$137k/yr HybridFull Time
The Walt Disney Company
The Walt Disney CompanyNYSE: DIS: Produces media content and operates global theme parks.
3+ YOE3+ years experience in game, VFX, animation, or virtual production; strong 3D modeling, texturing, PBR, and lighting skills; proficiency with Maya/3ds Max/Blender, Photoshop, Substance Painter, Unreal Engine or Unity, Perforce; strong communication and collaboration.
Maya, 3ds Max, Blender, Photoshop, Substance Painter, Unreal Engine, Unity, ZBrush, Mudbox, Perforce, Houdini, Mari, World Machine, Quixel, Blueprint, Python, MEL
2mo
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Real-Time Environment Artist - Expression of Interest - ILM San Francisco
San Francisco, California, United States
$104k-$137k/yr HybridFull Time
The Walt Disney Company
The Walt Disney CompanyNYSE: DIS: Produces movies, operates theme parks, and provides streaming services.
3+ YOE3+ years experience in game/VFX/virtual production; strong 3D modeling, texturing, PBR, lighting, and environment composition; proficiency with Maya/3ds Max/Blender, Substance Painter, Photoshop, Unreal Engine or Unity, Perforce; experience with photogrammetry and optimization.
Maya, 3ds Max, Blender, Photoshop, Substance Painter, Unreal Engine, Unity, ZBrush, Mudbox, Perforce, Houdini, Mari, World Machine, Quixel, Blueprint, Python, MEL
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3D Artist
San Francisco, California, United States
$110k-$140k/yr RemoteFull Time
Prisms VR
Prisms VR: Immersive VR platform for K-12 STEM education.
Generalist 3D artist with Unity experience, portfolio of modeling/texturing/animation, proficiency in modern 3D authoring and texturing tools, realtime optimization for mobile VR, and strong communication.
Maya, Blender, Houdini, ZBrush, Substance Painter, Substance Designer, Adobe Photoshop, Adobe After Effects, Unity, Unity Animation Timeline, Shadergraph, Amplify Editor, Unity Shuriken Particle System, VFX Graph, Git