39 zbrush jobs at 17 companies in California

1mo
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Temp Sculptor
Santa Monica, California, United States
$20-$24/hr OnsiteSeasonal
JAKKS Pacific
JAKKS PacificNASDAQ: JAKK: Designs and markets toys and licensed children's consumer products.
1+ YOE1-3 years professional sculpting experience with ZBrush/Freeform/Rhino; portfolio required; BFA/BA in sculpting or related field preferred.
ZBrush, 3D Systems Freeform, Rhino 3D
3mo
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3D Character Artist (Mid-Senior)
Los Angeles or United States
$81k-$114k/yr RemoteFull Time
thatgamecompany
thatgamecompany: Develops and publishes artistically crafted interactive video games.
3+ YOE3+ years as a 3D Character Artist; strong Maya; portfolio; team collaboration; knowledge of ZBrush, Photoshop, Substance Painter; Unity; character skinning.
Maya, ZBrush, Photoshop, Substance Painter, Unity
5d
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Senior Character Artist
San Francisco or New York City or Los Angeles or Seattle or Boston or Austin or Denver or Nashville or Atlanta or Chicago or Dallas or Miami or United States
$82k-$137k/yr RemoteFull Time
Mob Entertainment
Mob Entertainment: Develops original horror video games and transmedia entertainment content.
5+ YOE5+ years as a game-industry Character Artist, a shipped AAA or high-quality indie title, mastery of Maya, Blender, ZBrush, Substance Painter/Designer, and Unreal Engine experience.
Maya, Blender, ZBrush, Substance Painter, Substance Designer, Unreal Engine, Unity
1d
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DreamWorks Feature - Visual Development Artist
Glendale, California, United States
$90k-$135k/yr HybridFull Time
NBCUniversal
NBCUniversalNASDAQ: CMCSA: Produces and distributes entertainment content and theme park experiences.
Independently develop artwork from concept to finish, apply design principles and color theory, collaborate with artists, manage time effectively, and use Photoshop; Maya or ZBrush knowledge is a plus.
Photoshop, Maya, ZBrush
3d
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Senior Unity Technical Artist (Remote)
United States or Canada or Issaquah or Seattle or Los Angeles or Edmonton
$55-$70/hr RemoteContract
Seismic Squirrel
Seismic Squirrel: Independent studio developing narrative-centric RPG video games.
8+ YOERequires 8+ years of professional technical art experience in videogame development, Unity expertise, professional art tools, source control, strong English communication, and a portfolio. Python, Lua, and ZBrush are bonuses.
Unity, Photoshop, Adobe Photoshop, Illustrator, Adobe Illustrator, After Effects, Adobe After Effects, 3ds Max, Blender, Adobe Substance Painter, Microsoft Word, Microsoft Excel, Microsoft Visio, ZBrush, Python, Lua
2mo
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Principal Art Outsourcing Manager, Prop Art - Unpublished R&D Product
Los Angeles or Mercer Island
$167k-$233k/yr OnsiteFull Time
Riot Games
Riot Games: Develops and publishes video games and esports content.
8+ YOE8+ years creating high-quality game art focused on props and world building; portfolio required. Experience with game engines, external vendors, art pipelines, Maya, ZBrush, Substance, and Photoshop.
Unreal, Unity, Maya, ZBrush, Substance, Adobe Photoshop
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Character Designer
Santa Monica, California, United States
$3k-$4k/wk HybridFull Time
Skydance
SkydanceNasdaq: PSKY: Produces and distributes films, television, and animated content.
8+ YOE8+ years character design on feature animated films; advanced Adobe Photoshop; Autodesk Maya/Blender/ZBrush a plus; strong visual storytelling, anatomy, communication; must be/willing to become member of The Animation Guild Local 839.
Adobe Photoshop, Autodesk Maya, Blender, ZBrush
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IT Support Specialist (Contract Role)
Los Angeles, California, United States
$45-$68/hr OnsiteContract
Sony Interactive Entertainment
Sony Interactive EntertainmentNYSE: SONY: Provides PlayStation gaming hardware, software, and digital network services.
Helpdesk/desktop support with strong client hardware/software and Windows OS skills; experience with Microsoft Office, Adobe/Maya/Zbrush/Visual Studio, SAN/NAS/iSCSI storage, Linux/Mac; strong communication, troubleshooting, and customer service.
Microsoft Office Suite, Adobe, Maya, Zbrush, Visual Studio, Windows OS, Linux, Mac OS, SAN, NAS, iSCSI, NetApp, EMC, HDS
2w
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[LA] Experiential Design Intern
Los Angeles, California, United States
$19/hr OnsiteFull Time, Internship
hello82
hello82: Connects K-pop artists with fans through content and experiences.
1+ YOEPortfolio required. High school diploma, 1+ year retail experience, Adobe Creative Suite and Procreate experience, Blender/ZBrush preferred, Microsoft Excel/Google Suites experience, ability to lift 30 lbs, valid California driver’s license.
Adobe Creative Suite, Procreate, Blender, ZBrush, Microsoft Excel, Google Suites
4d
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Lead Level Artist
Montreal or Novato
OnsiteFull Time
2K
2KNASDAQ: TTWO: Publishes and develops global video game franchises and entertainment.
Requires 7+ years in game development, 2 shipped titles, leadership experience, cross-disciplinary communication, and proficiency with 3D Studio Max/Maya, ZBrush, Substance, Photoshop, game editors, and asset management tools.
2mo
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Senior Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco
San Francisco, California, United States
$134k-$172k/yr OnsiteFull Time
The Walt Disney Company
The Walt Disney CompanyNYSE: DIS: Produces movies, operates theme parks, and provides streaming services.
5+ YOE5+ years as lighting TD/artist in 3D game development or VFX/animation; strong real-time lighting knowledge; Unreal/Unity experience; shader/material expertise; portfolio required.
Unreal Engine, Unity, Maya, Substance Designer, Substance Painter, ZBrush, Houdini, Mari, 3ds Max, Photoshop, Nuke
2w
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Senior Toy Designer - Trends
Culver City, California, United States
$86k-$105k/yr HybridFull Time
Jazwares
Jazwares: Designs and manufactures toys and licensed consumer products.
5+ YOE5+ years toy product design experience across hard and soft goods, experience with global factories preferred, expertise in Adobe Creative Suite, strong project management and communication skills.
Microsoft Office, G-Suite, Adobe Illustrator, Adobe Photoshop, Adobe InDesign, Zbrush, Rhino, Fusion 360
2w
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Design Engineer, Show Production
Burbank, California, United States
$85k-$110k/yr OnsiteFull Time
AOA
AOA: Designs and builds immersive themed destinations and experiences.
2+ YOEDesign and engineer special effects and show technical elements; advanced Fusion and Adobe Illustrator skills; electronics and embedded coding (Arduino/Raspberry Pi); hands-on fabrication and manufacturing experience; 2+ years relevant experience; willing to travel.
Fusion, Adobe Illustrator, Arduino, Raspberry Pi, ZBrush, Rhino, Python, C, QLab
3mo
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Senior Rendering Programmer
Montreal or Novato
HybridFull Time
Cloud Chamber
Cloud ChamberNASDAQ: TTWO: Develops immersive narrative-driven video games including the BioShock series.
5+ YOESenior rendering programmer with 5+ years experience, strong C/C++, Unreal Engine knowledge, GPU/graphics pipeline expertise, and mentoring abilities.
Unreal Engine, C/C++, Houdini, Substance Painter, Z-Brush, Graphics debugging tools
4d
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Chef·fe d’équipe, artiste de niveaux
Montreal or Novato
RemoteFull Time
Cloud Chamber
Cloud ChamberNASDAQ: TTWO: Developer of the upcoming BioShock video game.
7+ YOE7+ years in game development focused on environmental or level architecture, two completed games, team leadership, multidisciplinary collaboration, 3D tools, game engines, asset management, and strong composition skills.
3D Studio Max, Maya, ZBrush, Substance, Adobe Photoshop, Unreal Engine 4, Unreal Engine 5
2mo
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Senior Lighting Artist / Technical Director - Expression of Interest - ILM San Francisco
San Francisco, California, United States
$134k-$172k/yr OnsiteFull Time
The Walt Disney Company
The Walt Disney CompanyNYSE: DIS: Produces media content and operates global theme parks.
5+ YOE5+ years in lighting TD/artist for 3D game or VFX; strong aesthetic and tech lighting; real-time tool experience; Unreal/Unity; shader/material knowledge; Windows/Jira/Perforce; good communicator.
Unreal Engine, Unity, Maya, Substance Designer, Substance Painter, ZBrush, Mudbox, Houdini, Mari, 3ds Max, Photoshop, Nuke
1d
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Senior Environment Artist
Cary or California or New York City or Washington
$155k-$294k/yr OnsiteFull Time
Epic Games
Epic Games: Develops video games and licenses the Unreal game engine.
5+ YOEAt least 5 years of professional video game environment and asset experience, 3 shipped AAA-quality titles, an online portfolio, and excellent written and verbal English communication skills.
Unreal Engine, 3DS Max, Maya, Blender, ZBrush, Marmoset, Substance Painter, Substance Designer
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IT Support Specialist (Contract Role)
Los Angeles, California, United States
$45-$68/hr OnsiteContract
Sony Interactive Entertainment
Sony Interactive EntertainmentTokyo Stock Exchange: 6758: Develops and publishes PlayStation gaming hardware, software, and services.
Experience supporting client hardware, software, email, messaging, Windows, workstations, mobile systems, networking, and user accounts; Microsoft Office proficiency and strong troubleshooting and communication skills.
Microsoft Windows, Microsoft Office Suite, Adobe, Maya, ZBrush, Visual Studio, SAN, NAS, iSCSI, NetApp, EMC, HDS, Linux, Mac OS
1mo
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Open-Rank Professor of Interactive Media and Games - Game Art and Animation
Los Angeles, California, United States
$83k-$175k/yr OnsiteFull Time
University of Southern California
University of Southern California: Private research university providing higher education and clinical services.
3+ YOEGraduate degree preferred; multiple shipped game titles; experience teaching/mentoring; proficiency with real-time art workflows and tools; familiarity with AI-assisted content workflows.
Blender, Autodesk Maya, ZBrush, Substance 3D (Painter/Designer), Midjourney, Stable Diffusion, Runway
3w
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3D Artist
San Francisco, California, United States
$110k-$140k/yr RemoteFull Time
Prisms VR
Prisms VR: Immersive VR platform for K-12 STEM education.
Generalist 3D artist with Unity experience, portfolio of modeling/texturing/animation, proficiency in modern 3D authoring and texturing tools, realtime optimization for mobile VR, and strong communication.
Maya, Blender, Houdini, ZBrush, Substance Painter, Substance Designer, Adobe Photoshop, Adobe After Effects, Unity, Unity Animation Timeline, Shadergraph, Amplify Editor, Unity Shuriken Particle System, VFX Graph, Git